More fixes to undo and errorneous termination, formatting.
This commit is contained in:
@@ -157,9 +157,8 @@ GKbd::GKbd() {
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source = 0;
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polling = 0;
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tickinterval = 0;
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tickvalue = 0;
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tickpress = tickvalue = gclock();
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tickfunc = NULL;
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tickpress = 0;
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inidle = 0;
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quitall = NO;
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@@ -183,8 +183,14 @@ struct __int10_ah1b_statebuf {
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#define _YELLOW (YELLOW << 4)
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#define _WHITE (WHITE << 4)
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#ifdef BLINK
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#undef BLINK
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#endif
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#define BLINK 128
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#ifdef INTENSE
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#undef INTENSE
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#endif
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#define INTENSE 8
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#if defined(__UNIX__) and not defined(__USE_NCURSES__)
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#define ACSET BLINK
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@@ -110,8 +110,8 @@ int wgotoxy(int wrow, int wcol) {
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#endif
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// calculate effective cursor coordinates and update window record
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int row = gwin.active->row = gwin.active->srow + wrow + gwin.active->border;
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int col = gwin.active->column = gwin.active->scol + wcol + gwin.active->border;
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const int &row = gwin.active->row = gwin.active->srow + wrow + gwin.active->border;
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const int &col = gwin.active->column = gwin.active->scol + wcol + gwin.active->border;
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// set cursor location
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vposset(row,col);
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@@ -163,9 +163,6 @@ int wopen(int srow, int scol, int erow, int ecol, int btype, int battr, int watt
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wrec->next=NULL;
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gwin.active=wrec;
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//printf("wopen(%i,%i,%i,%i,%i,%i,%i,%i,%i)" NL, srow, scol, erow, ecol, btype, battr, wattr, sbattr, loattr);
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//getxch();
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// draw and fill text box on screen
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switch(gwin.style) {
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case STYLE_NORMAL:
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@@ -290,10 +287,10 @@ int wshadow(int attr) {
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return gwin.werrno=W_NOERROR;
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// get window coordinates from the window's record
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int srow = gwin.active->srow;
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int scol = gwin.active->scol;
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int erow = gwin.active->erow;
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int ecol = gwin.active->ecol;
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const int &srow = gwin.active->srow;
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const int &scol = gwin.active->scol;
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const int &erow = gwin.active->erow;
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const int &ecol = gwin.active->ecol;
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// allocate buffer to hold shadow's contents
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vatch* wsbuf = (vatch*)throw_xmalloc((((erow-srow)*sizeof(vatch))+ecol-scol+1)*sizeof(vatch));
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@@ -332,12 +329,6 @@ int wshadow(int attr) {
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// draw bottom shadow
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while(ccol<=stop) {
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// read current screen character/attribute and save in shadow's buffer
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//word chat = *q++ = vgetw(crow, ccol);
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// write character back to screen using shadow's attribute
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//vputc(crow, ccol++, attr, (char)chat);
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// read attribs/chars and store in buffers
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*q = vgetw(crow, ccol++);
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*wptr++ = vsattr(*q, attr);
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@@ -373,10 +364,10 @@ int wshadoff() {
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return gwin.werrno=W_NOERROR;
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// get window coordinates from the window's record
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int srow = gwin.active->srow;
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int scol = gwin.active->scol;
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int erow = gwin.active->erow;
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int ecol = gwin.active->ecol;
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const int &srow = gwin.active->srow;
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const int &scol = gwin.active->scol;
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const int &erow = gwin.active->erow;
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const int &ecol = gwin.active->ecol;
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// start at upper right corner of shadow and work down
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int crow = srow+1;
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@@ -415,7 +406,7 @@ int wshadoff() {
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int wscroll(int count, int direction) {
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// check for window border
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int border = gwin.active->border;
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const int &border = gwin.active->border;
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vscroll(
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gwin.active->srow + border,
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@@ -437,7 +428,7 @@ int wscroll(int count, int direction) {
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int wscrollbox(int wsrow, int wscol, int werow, int wecol, int count, int direction) {
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// check for window border
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int border = gwin.active->border;
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const int &border = gwin.active->border;
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vscroll(
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gwin.active->srow+wsrow+border,
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@@ -467,8 +458,8 @@ int wputc(char ch) {
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// get coordinates from window's record
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int crow = gwin.active->row;
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int ccol = gwin.active->column;
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int scol = gwin.active->scol;
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int border = gwin.active->border;
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const int &scol = gwin.active->scol;
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const int &border = gwin.active->border;
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// test the input character for control characters
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switch(ch) {
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@@ -534,8 +525,9 @@ int wreadcur(int* wrow, int* wcol) {
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vposget(&row,&col);
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// calculate window cursor coordinates
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*wrow = row - gwin.active->srow - gwin.active->border;
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*wcol = col - gwin.active->scol - gwin.active->border;
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const int &border = gwin.active->border;
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*wrow = row - gwin.active->srow - border;
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*wcol = col - gwin.active->scol - border;
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// return normally
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return gwin.werrno=W_NOERROR;
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@@ -565,8 +557,6 @@ int wdupc(char ch, int count) {
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int wcclear(int attr) {
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register int border;
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// check for active window
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if(!gwin.total)
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@@ -574,7 +564,7 @@ int wcclear(int attr) {
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// check for window border
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border=gwin.active->border;
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const int &border = gwin.active->border;
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vfill(
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gwin.active->srow+border,
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@@ -603,12 +593,13 @@ int wclreol() {
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return gwin.werrno=W_NOACTIVE;
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// clear to end of window's line
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const int &column = gwin.active->column;
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vputx(
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gwin.active->row,
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gwin.active->column,
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column,
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gwin.active->attr,
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gwin.fillch,
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gwin.active->ecol - gwin.active->border - gwin.active->column + 1
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gwin.active->ecol - gwin.active->border - column + 1
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);
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// return normally
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@@ -656,11 +647,11 @@ static const char* process_esc(const char* str) {
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int wrow,wcol;
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int attr = gwin.active->attr;
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const char *p = str;
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for(; *p==ESC; p++) {
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int attr = gwin.active->attr;
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switch(*(++p)) {
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case '+': // increase text attribute
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@@ -676,19 +667,19 @@ static const char* process_esc(const char* str) {
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break;
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case 'F': // change foreground attribute
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wtextattr((int)((*++p&7)|(attr&248)));
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wtextattr((int)((*++p & 0x07) | (attr & ~0x07)));
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break;
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case 'B': // change background attribute
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wtextattr((int)((*++p&112)|(attr&143)));
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wtextattr((int)((*++p & 0x70) | (attr & ~0x70)));
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break;
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case 'I': // toggle intensity bit
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wtextattr((int)((attr&8)?(attr&247):(attr|8)));
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wtextattr((int)(attr ^ INTENSE));
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break;
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case 'L': // toggle blinking bit
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wtextattr((int)((attr&128)?(attr&127):(attr|128)));
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wtextattr((int)(attr ^ BLINK));
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break;
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case 'X': // reverse attribute
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@@ -744,10 +735,10 @@ int wputs(const char* str) {
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const char* q;
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// get effective coordinates from window's record
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int* crow = &(gwin.active->row);
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int* ccol = &(gwin.active->column);
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int scol = gwin.active->scol;
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int border = gwin.active->border;
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int &crow = gwin.active->row;
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int &ccol = gwin.active->column;
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const int &scol = gwin.active->scol;
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const int &border = gwin.active->border;
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// do while not end of string
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for(q=str; *q; q++) {
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@@ -755,47 +746,47 @@ int wputs(const char* str) {
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// test the input character for control characters
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switch(*q) {
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case '\n':
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(*crow)++;
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crow++;
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case '\r':
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*ccol=scol+border;
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ccol=scol+border;
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break;
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case '\b':
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if(*ccol==(scol+border)) {
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*ccol=gwin.active->ecol-border;
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(*crow)--;
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if(*crow<(gwin.active->srow+border))
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(*crow)++;
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if(ccol==(scol+border)) {
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ccol=gwin.active->ecol-border;
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crow--;
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if(crow<(gwin.active->srow+border))
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crow++;
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}
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else {
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(*ccol)--;
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ccol--;
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}
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break;
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case '\t':
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cwcol=(*ccol)-border-scol;
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(*ccol)+=(tabstop(cwcol,gwin.tabwidth)-cwcol);
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cwcol=ccol-border-scol;
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ccol+=(tabstop(cwcol,gwin.tabwidth)-cwcol);
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break;
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case ESC:
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q=process_esc(q);
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break;
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default:
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vputc(*crow, (*ccol)++, gwin.active->attr, *q);
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vputc(crow, ccol++, gwin.active->attr, *q);
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}
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// see if wrap-around is needed
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if((*ccol) > (gwin.active->ecol-border)) {
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*ccol=scol+border;
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(*crow)++;
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if(ccol > (gwin.active->ecol-border)) {
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ccol=scol+border;
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crow++;
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}
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// see if scroll is needed
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if((*crow) > (gwin.active->erow-border)) {
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if(crow > (gwin.active->erow-border)) {
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wscroll(1,SUP);
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(*crow)--;
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crow--;
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}
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}
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// reset cursor position
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vposset(*crow,*ccol);
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vposset(crow,ccol);
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// return normally
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return(gwin.werrno=W_NOERROR);
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@@ -878,7 +869,8 @@ int wprints(int wrow, int wcol, int attr, const char* str) {
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return gwin.werrno=W_INVCOORD;
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#endif
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vputs(gwin.active->srow+wrow+gwin.active->border,gwin.active->scol+wcol+gwin.active->border,attr,str);
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const int &border = gwin.active->border;
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vputs(gwin.active->srow+wrow+border,gwin.active->scol+wcol+border,attr,str);
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return gwin.werrno=W_NOERROR;
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}
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@@ -898,7 +890,8 @@ int wprintvs(int wrow, int wcol, int attr, const vchar* str) {
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return gwin.werrno=W_INVCOORD;
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#endif
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vputvs(gwin.active->srow+wrow+gwin.active->border,gwin.active->scol+wcol+gwin.active->border,attr,str);
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const int &border = gwin.active->border;
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vputvs(gwin.active->srow+wrow+border,gwin.active->scol+wcol+border,attr,str);
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return gwin.werrno=W_NOERROR;
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}
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@@ -907,7 +900,8 @@ int wprintvs(int wrow, int wcol, int attr, const vchar* str) {
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int wputx(int wrow, int wcol, int attr, vchar chr, uint len) {
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vputx(gwin.active->srow+wrow+gwin.active->border,gwin.active->scol+wcol+gwin.active->border,attr,chr,len);
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const int &border = gwin.active->border;
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vputx(gwin.active->srow+wrow+border,gwin.active->scol+wcol+border,attr,chr,len);
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return gwin.werrno=W_NOERROR;
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}
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@@ -930,7 +924,7 @@ int wprintns(int wrow, int wcol, int attr, const char* str, uint len, vchar fill
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if(len < olen)
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*ostr = och;
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else if(len > olen)
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retval = wputx(wrow, wcol+olen, fill_attr != -1 ? fill_attr : attr, fill, len-olen);
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retval = wputx(wrow, wcol+olen, (fill_attr != -1) ? fill_attr : attr, fill, len-olen);
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throw_xfree(istr);
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return retval;
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}
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@@ -952,7 +946,7 @@ int wprintws(int wrow, int wcol, vatch* buf, uint len) {
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#endif
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// see if window has border
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int border = gwin.active->border;
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const int &border = gwin.active->border;
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// calculate effective coordinates
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int row = gwin.active->srow+wrow+border;
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@@ -1559,7 +1553,6 @@ static void update_buffers(vatch* pcurr, int shadow) {
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if(shadow) {
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if(__curr->next==NULL) {
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// vputc(__crow, __ccol, vgattr(*pcurr) & BLINK ? (__curr->wsattr | BLINK) : __curr->wsattr, vgchar(*pcurr));
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vputc(__crow, __ccol, __gattr & BLINK ? (__curr->wsattr | BLINK) : __curr->wsattr, *__p);
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}
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else {
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@@ -1806,7 +1799,7 @@ int wfill(int wsrow, int wscol, int werow, int wecol, vchar chr, int atr) {
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return gwin.werrno=W_INVCOORD;
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// check for window border
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int border = gwin.active->border;
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const int &border = gwin.active->border;
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// fill in specified region
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vfill(
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@@ -1886,17 +1879,10 @@ void wpropbar(int mode, int xx, int yy, long len, long barlen, int attr, long po
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// pos = present position.
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// size = total size of field.
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#if 0 // defined(__linux__)
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const char _fld = ':';
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const char _bar = '#';
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const char _up = '^';
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const char _dwn = 'v';
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#else
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const vchar _fld = ACS_BOARD;
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const vchar _bar = ACS_BLOCK;
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const vchar _up = '\x18';
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const vchar _dwn = '\x19';
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#endif
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int dir=0, x, y;
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long first, width, length;
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@@ -2041,24 +2027,14 @@ int wtitle(const char* str, int tpos, int tattr) {
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void wscrollbar(int orientation, uint total, uint maxpos, uint pos, int sadd) {
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#if 0 // defined(__linux__)
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const char barchar = '|';
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const char thumbchar = '#';
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const char arrowupchar = '^';
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const char arrowdownchar = 'v';
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const char arrowleftchar = '<';
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const char arrowrightchar = '>';
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#else
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const vchar barchar = _box_table(gwin.active->btype, 13);
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const vchar thumbchar = ' '; // '\xDB';
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const vchar thumbchar = ACS_BLOCK;
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const vchar arrowupchar = '\x18';
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const vchar arrowdownchar = '\x19';
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const vchar arrowleftchar = '\x1B';
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const vchar arrowrightchar = '\x1A';
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#endif
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int attr = (gwin.active->sbattr == -1) ? gwin.active->battr : gwin.active->sbattr;
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int thumbattr = revsattr(attr);
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int srow, scol;
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uint visiblelen, barlen;
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@@ -2101,7 +2077,7 @@ void wscrollbar(int orientation, uint total, uint maxpos, uint pos, int sadd) {
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while(row < erow1)
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vputc(row++, scol, attr|ACSET, barchar);
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while(row < erow2)
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vputc(row++, scol, thumbattr|ACSET, thumbchar);
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vputc(row++, scol, attr|ACSET, thumbchar);
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while(row < erow3)
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vputc(row++, scol, attr|ACSET, barchar);
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vputc(row, scol, revsattr(attr), arrowdownchar);
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@@ -2115,7 +2091,7 @@ void wscrollbar(int orientation, uint total, uint maxpos, uint pos, int sadd) {
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while(col < ecol1)
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vputc(srow, col++, attr|ACSET, barchar);
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while(col < ecol2)
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vputc(srow, col++, thumbattr|ACSET, thumbchar);
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vputc(srow, col++, attr|ACSET, thumbchar);
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while(col < ecol3)
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vputc(srow, col++, attr|ACSET, barchar);
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vputc(srow, col, revsattr(attr), arrowrightchar);
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