New makefiles for MSVC6 (more to be done).
This commit is contained in:
307
windows/BuildAll.mak
Normal file
307
windows/BuildAll.mak
Normal file
@@ -0,0 +1,307 @@
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# Microsoft Developer Studio Generated NMAKE File, Based on BuildAll.dsp
|
||||
!IF "$(CFG)" == ""
|
||||
CFG=Release
|
||||
!MESSAGE No configuration specified. Defaulting to Release.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" != "Release" && "$(CFG)" != "Debug"
|
||||
!MESSAGE Invalid configuration "$(CFG)" specified.
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "BuildAll.mak" CFG="Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
!ERROR An invalid configuration is specified.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(OS)" == "Windows_NT"
|
||||
NULL=
|
||||
!ELSE
|
||||
NULL=nul
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" == "Release"
|
||||
|
||||
OUTDIR=.\bin\release\win32
|
||||
INTDIR=.\obj\release\win32
|
||||
# Begin Custom Macros
|
||||
OutDir=.\bin\release\win32
|
||||
# End Custom Macros
|
||||
|
||||
!IF "$(RECURSE)" == "0"
|
||||
|
||||
ALL : "$(OUTDIR)\BuildAll.exe"
|
||||
|
||||
!ELSE
|
||||
|
||||
ALL : "goldlib - Win32 Release" "rddt - Win32 Release" "goldnode - Win32 Release" "golded - Win32 Release" "$(OUTDIR)\BuildAll.exe"
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(RECURSE)" == "1"
|
||||
CLEAN :"golded - Win32 ReleaseCLEAN" "goldnode - Win32 ReleaseCLEAN" "rddt - Win32 ReleaseCLEAN" "goldlib - Win32 ReleaseCLEAN"
|
||||
!ELSE
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||||
CLEAN :
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||||
!ENDIF
|
||||
-@erase "$(OUTDIR)\BuildAll.exe"
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||||
|
||||
"$(OUTDIR)" :
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||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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||||
|
||||
"$(INTDIR)" :
|
||||
if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
|
||||
|
||||
CPP=cl.exe
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||||
CPP_PROJ=/nologo /MD /W3 /Gm /GX /Zi /O1 /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c
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|
||||
.c{$(INTDIR)}.obj::
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||||
$(CPP) @<<
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||||
$(CPP_PROJ) $<
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<<
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||||
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.cpp{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cxx{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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||||
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.c{$(INTDIR)}.sbr::
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||||
$(CPP) @<<
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||||
$(CPP_PROJ) $<
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||||
<<
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||||
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.cpp{$(INTDIR)}.sbr::
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||||
$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cxx{$(INTDIR)}.sbr::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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||||
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RSC=rc.exe
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BSC32=bscmake.exe
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BSC32_FLAGS=/nologo /o"$(OUTDIR)\BuildAll.bsc"
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BSC32_SBRS= \
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LINK32=link.exe
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LINK32_FLAGS=/nologo /subsystem:console /pdb:none /machine:I386 /out:"$(OUTDIR)\BuildAll.exe"
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LINK32_OBJS= \
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"$(OUTDIR)\goldlib.lib"
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"$(OUTDIR)\BuildAll.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ELSEIF "$(CFG)" == "Debug"
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OUTDIR=.\bin\debug\win32
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INTDIR=.\obj\debug\win32
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# Begin Custom Macros
|
||||
OutDir=.\bin\debug\win32
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||||
# End Custom Macros
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||||
|
||||
!IF "$(RECURSE)" == "0"
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||||
|
||||
ALL : "$(OUTDIR)\BuildAll.exe"
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||||
|
||||
!ELSE
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ALL : "goldlib - Win32 Debug" "rddt - Win32 Debug" "goldnode - Win32 Debug" "golded - Win32 Debug" "$(OUTDIR)\BuildAll.exe"
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||||
|
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!ENDIF
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||||
|
||||
!IF "$(RECURSE)" == "1"
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||||
CLEAN :"golded - Win32 DebugCLEAN" "goldnode - Win32 DebugCLEAN" "rddt - Win32 DebugCLEAN" "goldlib - Win32 DebugCLEAN"
|
||||
!ELSE
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||||
CLEAN :
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||||
!ENDIF
|
||||
-@erase "$(OUTDIR)\BuildAll.exe"
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||||
-@erase "$(OUTDIR)\BuildAll.ilk"
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||||
-@erase "$(OUTDIR)\BuildAll.pdb"
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||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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||||
|
||||
"$(INTDIR)" :
|
||||
if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
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||||
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||||
CPP=cl.exe
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CPP_PROJ=/nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /GZ /c
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.c{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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.cpp{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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<<
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||||
.cxx{$(INTDIR)}.obj::
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$(CPP) @<<
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$(CPP_PROJ) $<
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||||
<<
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||||
|
||||
.c{$(INTDIR)}.sbr::
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||||
$(CPP) @<<
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$(CPP_PROJ) $<
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||||
<<
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||||
|
||||
.cpp{$(INTDIR)}.sbr::
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||||
$(CPP) @<<
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||||
$(CPP_PROJ) $<
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||||
<<
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||||
.cxx{$(INTDIR)}.sbr::
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||||
$(CPP) @<<
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||||
$(CPP_PROJ) $<
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||||
<<
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||||
|
||||
RSC=rc.exe
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||||
BSC32=bscmake.exe
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||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)\BuildAll.bsc"
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||||
BSC32_SBRS= \
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||||
|
||||
LINK32=link.exe
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||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\BuildAll.pdb" /debug /machine:I386 /out:"$(OUTDIR)\BuildAll.exe" /pdbtype:sept
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LINK32_OBJS= \
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"$(OUTDIR)\goldlib.lib"
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||||
|
||||
"$(OUTDIR)\BuildAll.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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||||
$(LINK32) @<<
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||||
$(LINK32_FLAGS) $(LINK32_OBJS)
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||||
<<
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||||
|
||||
!ENDIF
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||||
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||||
|
||||
!IF "$(NO_EXTERNAL_DEPS)" != "1"
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||||
!IF EXISTS("BuildAll.dep")
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||||
!INCLUDE "BuildAll.dep"
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||||
!ELSE
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||||
!MESSAGE Warning: cannot find "BuildAll.dep"
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||||
!ENDIF
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||||
!ENDIF
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||||
|
||||
|
||||
!IF "$(CFG)" == "Release" || "$(CFG)" == "Debug"
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||||
|
||||
!IF "$(CFG)" == "Release"
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||||
|
||||
"golded - Win32 Release" :
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||||
cd "."
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||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Release"
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||||
cd "."
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||||
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||||
"golded - Win32 ReleaseCLEAN" :
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||||
cd "."
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||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Release" RECURSE=1 CLEAN
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||||
cd "."
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||||
|
||||
!ELSEIF "$(CFG)" == "Debug"
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||||
|
||||
"golded - Win32 Debug" :
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||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Debug"
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||||
cd "."
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||||
|
||||
"golded - Win32 DebugCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Debug" RECURSE=1 CLEAN
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||||
cd "."
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||||
|
||||
!ENDIF
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||||
|
||||
!IF "$(CFG)" == "Release"
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||||
|
||||
"goldnode - Win32 Release" :
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||||
cd "."
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||||
$(MAKE) /$(MAKEFLAGS) /F .\goldnode.mak CFG="goldnode - Win32 Release"
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||||
cd "."
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||||
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||||
"goldnode - Win32 ReleaseCLEAN" :
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||||
cd "."
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||||
$(MAKE) /$(MAKEFLAGS) /F .\goldnode.mak CFG="goldnode - Win32 Release" RECURSE=1 CLEAN
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||||
cd "."
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||||
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||||
!ELSEIF "$(CFG)" == "Debug"
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||||
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"goldnode - Win32 Debug" :
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||||
cd "."
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||||
$(MAKE) /$(MAKEFLAGS) /F .\goldnode.mak CFG="goldnode - Win32 Debug"
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cd "."
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||||
"goldnode - Win32 DebugCLEAN" :
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||||
cd "."
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||||
$(MAKE) /$(MAKEFLAGS) /F .\goldnode.mak CFG="goldnode - Win32 Debug" RECURSE=1 CLEAN
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||||
cd "."
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||||
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||||
!ENDIF
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||||
|
||||
!IF "$(CFG)" == "Release"
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||||
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||||
"rddt - Win32 Release" :
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cd "."
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||||
$(MAKE) /$(MAKEFLAGS) /F .\rddt.mak CFG="rddt - Win32 Release"
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||||
cd "."
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||||
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||||
"rddt - Win32 ReleaseCLEAN" :
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||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\rddt.mak CFG="rddt - Win32 Release" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ELSEIF "$(CFG)" == "Debug"
|
||||
|
||||
"rddt - Win32 Debug" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\rddt.mak CFG="rddt - Win32 Debug"
|
||||
cd "."
|
||||
|
||||
"rddt - Win32 DebugCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\rddt.mak CFG="rddt - Win32 Debug" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" == "Release"
|
||||
|
||||
"goldlib - Win32 Release" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Release"
|
||||
cd "."
|
||||
|
||||
"goldlib - Win32 ReleaseCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Release" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ELSEIF "$(CFG)" == "Debug"
|
||||
|
||||
"goldlib - Win32 Debug" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Debug"
|
||||
cd "."
|
||||
|
||||
"goldlib - Win32 DebugCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Debug" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
!ENDIF
|
828
windows/golded.mak
Normal file
828
windows/golded.mak
Normal file
@@ -0,0 +1,828 @@
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||||
# Microsoft Developer Studio Generated NMAKE File, Based on golded.dsp
|
||||
!IF "$(CFG)" == ""
|
||||
CFG=golded - Win32 Debug
|
||||
!MESSAGE No configuration specified. Defaulting to golded - Win32 Debug.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" != "golded - Win32 Release" && "$(CFG)" != "golded - Win32 Debug"
|
||||
!MESSAGE Invalid configuration "$(CFG)" specified.
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "golded.mak" CFG="golded - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "golded - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "golded - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
!ERROR An invalid configuration is specified.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(OS)" == "Windows_NT"
|
||||
NULL=
|
||||
!ELSE
|
||||
NULL=nul
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" == "golded - Win32 Release"
|
||||
|
||||
OUTDIR=.\bin\release\win32
|
||||
INTDIR=.\obj\release\win32
|
||||
# Begin Custom Macros
|
||||
OutDir=.\bin\release\win32
|
||||
# End Custom Macros
|
||||
|
||||
!IF "$(RECURSE)" == "0"
|
||||
|
||||
ALL : "$(OUTDIR)\gedwin.exe"
|
||||
|
||||
!ELSE
|
||||
|
||||
ALL : "goldlib - Win32 Release" "$(OUTDIR)\gedwin.exe"
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(RECURSE)" == "1"
|
||||
CLEAN :"goldlib - Win32 ReleaseCLEAN"
|
||||
!ELSE
|
||||
CLEAN :
|
||||
!ENDIF
|
||||
-@erase "$(INTDIR)\gcalst.obj"
|
||||
-@erase "$(INTDIR)\gcarea.obj"
|
||||
-@erase "$(INTDIR)\gccfgg.obj"
|
||||
-@erase "$(INTDIR)\gccfgg0.obj"
|
||||
-@erase "$(INTDIR)\gccfgg1.obj"
|
||||
-@erase "$(INTDIR)\gccfgg2.obj"
|
||||
-@erase "$(INTDIR)\gccfgg3.obj"
|
||||
-@erase "$(INTDIR)\gccfgg4.obj"
|
||||
-@erase "$(INTDIR)\gccfgg5.obj"
|
||||
-@erase "$(INTDIR)\gccfgg6.obj"
|
||||
-@erase "$(INTDIR)\gccfgg7.obj"
|
||||
-@erase "$(INTDIR)\gccfgg8.obj"
|
||||
-@erase "$(INTDIR)\gckeys.obj"
|
||||
-@erase "$(INTDIR)\gclang.obj"
|
||||
-@erase "$(INTDIR)\gcmisc.obj"
|
||||
-@erase "$(INTDIR)\gealst.obj"
|
||||
-@erase "$(INTDIR)\gearea.obj"
|
||||
-@erase "$(INTDIR)\gecarb.obj"
|
||||
-@erase "$(INTDIR)\gecmfd.obj"
|
||||
-@erase "$(INTDIR)\gectnr.obj"
|
||||
-@erase "$(INTDIR)\gectrl.obj"
|
||||
-@erase "$(INTDIR)\gedcyg.res"
|
||||
-@erase "$(INTDIR)\gedoit.obj"
|
||||
-@erase "$(INTDIR)\gedoss.obj"
|
||||
-@erase "$(INTDIR)\geedit.obj"
|
||||
-@erase "$(INTDIR)\geedit2.obj"
|
||||
-@erase "$(INTDIR)\geedit3.obj"
|
||||
-@erase "$(INTDIR)\gefile.obj"
|
||||
-@erase "$(INTDIR)\gefind.obj"
|
||||
-@erase "$(INTDIR)\geglob.obj"
|
||||
-@erase "$(INTDIR)\gehdre.obj"
|
||||
-@erase "$(INTDIR)\gehtml.obj"
|
||||
-@erase "$(INTDIR)\geinit.obj"
|
||||
-@erase "$(INTDIR)\geline.obj"
|
||||
-@erase "$(INTDIR)\gelmsg.obj"
|
||||
-@erase "$(INTDIR)\gemain.obj"
|
||||
-@erase "$(INTDIR)\gemenu.obj"
|
||||
-@erase "$(INTDIR)\gemlst.obj"
|
||||
-@erase "$(INTDIR)\gemnus.obj"
|
||||
-@erase "$(INTDIR)\gemrks.obj"
|
||||
-@erase "$(INTDIR)\gemsgs.obj"
|
||||
-@erase "$(INTDIR)\genode.obj"
|
||||
-@erase "$(INTDIR)\geplay.obj"
|
||||
-@erase "$(INTDIR)\gepost.obj"
|
||||
-@erase "$(INTDIR)\geqwks.obj"
|
||||
-@erase "$(INTDIR)\gerand.obj"
|
||||
-@erase "$(INTDIR)\geread.obj"
|
||||
-@erase "$(INTDIR)\geread2.obj"
|
||||
-@erase "$(INTDIR)\gescan.obj"
|
||||
-@erase "$(INTDIR)\gesoup.obj"
|
||||
-@erase "$(INTDIR)\gesrch.obj"
|
||||
-@erase "$(INTDIR)\getpls.obj"
|
||||
-@erase "$(INTDIR)\geusrbse.obj"
|
||||
-@erase "$(INTDIR)\geutil.obj"
|
||||
-@erase "$(INTDIR)\geutil2.obj"
|
||||
-@erase "$(INTDIR)\geview.obj"
|
||||
-@erase "$(INTDIR)\gmarea.obj"
|
||||
-@erase "$(INTDIR)\golded3.obj"
|
||||
-@erase "$(INTDIR)\vc60.idb"
|
||||
-@erase "$(INTDIR)\vc60.pdb"
|
||||
-@erase "$(OUTDIR)\gedwin.exe"
|
||||
-@erase "$(OUTDIR)\gedwin.pdb"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
"$(INTDIR)" :
|
||||
if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
|
||||
|
||||
CPP=cl.exe
|
||||
CPP_PROJ=/nologo /MD /W3 /Gm /GX /Zi /O1 /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "HAVE_CONFIG_H" /D "__INCLUDE_NEW_KEYWORDS__" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /J /FD /c
|
||||
|
||||
.c{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.c{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
RSC=rc.exe
|
||||
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\gedcyg.res" /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)\golded.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
LINK32_FLAGS=winmm.lib user32.lib advapi32.lib /nologo /subsystem:console /incremental:no /pdb:"$(OUTDIR)\gedwin.pdb" /debug /machine:I386 /out:"$(OUTDIR)\gedwin.exe"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\gcalst.obj" \
|
||||
"$(INTDIR)\gcarea.obj" \
|
||||
"$(INTDIR)\gccfgg.obj" \
|
||||
"$(INTDIR)\gccfgg0.obj" \
|
||||
"$(INTDIR)\gccfgg1.obj" \
|
||||
"$(INTDIR)\gccfgg2.obj" \
|
||||
"$(INTDIR)\gccfgg3.obj" \
|
||||
"$(INTDIR)\gccfgg4.obj" \
|
||||
"$(INTDIR)\gccfgg5.obj" \
|
||||
"$(INTDIR)\gccfgg6.obj" \
|
||||
"$(INTDIR)\gccfgg7.obj" \
|
||||
"$(INTDIR)\gccfgg8.obj" \
|
||||
"$(INTDIR)\gckeys.obj" \
|
||||
"$(INTDIR)\gclang.obj" \
|
||||
"$(INTDIR)\gcmisc.obj" \
|
||||
"$(INTDIR)\gealst.obj" \
|
||||
"$(INTDIR)\gearea.obj" \
|
||||
"$(INTDIR)\gecarb.obj" \
|
||||
"$(INTDIR)\gecmfd.obj" \
|
||||
"$(INTDIR)\gectnr.obj" \
|
||||
"$(INTDIR)\gectrl.obj" \
|
||||
"$(INTDIR)\gedoit.obj" \
|
||||
"$(INTDIR)\gedoss.obj" \
|
||||
"$(INTDIR)\geedit.obj" \
|
||||
"$(INTDIR)\geedit2.obj" \
|
||||
"$(INTDIR)\geedit3.obj" \
|
||||
"$(INTDIR)\gefile.obj" \
|
||||
"$(INTDIR)\gefind.obj" \
|
||||
"$(INTDIR)\geglob.obj" \
|
||||
"$(INTDIR)\gehdre.obj" \
|
||||
"$(INTDIR)\gehtml.obj" \
|
||||
"$(INTDIR)\geinit.obj" \
|
||||
"$(INTDIR)\geline.obj" \
|
||||
"$(INTDIR)\gelmsg.obj" \
|
||||
"$(INTDIR)\gemain.obj" \
|
||||
"$(INTDIR)\gemenu.obj" \
|
||||
"$(INTDIR)\gemlst.obj" \
|
||||
"$(INTDIR)\gemnus.obj" \
|
||||
"$(INTDIR)\gemrks.obj" \
|
||||
"$(INTDIR)\gemsgs.obj" \
|
||||
"$(INTDIR)\genode.obj" \
|
||||
"$(INTDIR)\geplay.obj" \
|
||||
"$(INTDIR)\gepost.obj" \
|
||||
"$(INTDIR)\geqwks.obj" \
|
||||
"$(INTDIR)\gerand.obj" \
|
||||
"$(INTDIR)\geread.obj" \
|
||||
"$(INTDIR)\geread2.obj" \
|
||||
"$(INTDIR)\gescan.obj" \
|
||||
"$(INTDIR)\gesoup.obj" \
|
||||
"$(INTDIR)\gesrch.obj" \
|
||||
"$(INTDIR)\getpls.obj" \
|
||||
"$(INTDIR)\geusrbse.obj" \
|
||||
"$(INTDIR)\geutil.obj" \
|
||||
"$(INTDIR)\geutil2.obj" \
|
||||
"$(INTDIR)\geview.obj" \
|
||||
"$(INTDIR)\gmarea.obj" \
|
||||
"$(INTDIR)\golded3.obj" \
|
||||
"$(INTDIR)\gedcyg.res" \
|
||||
"$(OUTDIR)\goldlib.lib"
|
||||
|
||||
"$(OUTDIR)\gedwin.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ELSEIF "$(CFG)" == "golded - Win32 Debug"
|
||||
|
||||
OUTDIR=.\bin\debug\win32
|
||||
INTDIR=.\obj\debug\win32
|
||||
# Begin Custom Macros
|
||||
OutDir=.\bin\debug\win32
|
||||
# End Custom Macros
|
||||
|
||||
!IF "$(RECURSE)" == "0"
|
||||
|
||||
ALL : "$(OUTDIR)\gedwin.exe"
|
||||
|
||||
!ELSE
|
||||
|
||||
ALL : "goldlib - Win32 Debug" "$(OUTDIR)\gedwin.exe"
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(RECURSE)" == "1"
|
||||
CLEAN :"goldlib - Win32 DebugCLEAN"
|
||||
!ELSE
|
||||
CLEAN :
|
||||
!ENDIF
|
||||
-@erase "$(INTDIR)\gcalst.obj"
|
||||
-@erase "$(INTDIR)\gcarea.obj"
|
||||
-@erase "$(INTDIR)\gccfgg.obj"
|
||||
-@erase "$(INTDIR)\gccfgg0.obj"
|
||||
-@erase "$(INTDIR)\gccfgg1.obj"
|
||||
-@erase "$(INTDIR)\gccfgg2.obj"
|
||||
-@erase "$(INTDIR)\gccfgg3.obj"
|
||||
-@erase "$(INTDIR)\gccfgg4.obj"
|
||||
-@erase "$(INTDIR)\gccfgg5.obj"
|
||||
-@erase "$(INTDIR)\gccfgg6.obj"
|
||||
-@erase "$(INTDIR)\gccfgg7.obj"
|
||||
-@erase "$(INTDIR)\gccfgg8.obj"
|
||||
-@erase "$(INTDIR)\gckeys.obj"
|
||||
-@erase "$(INTDIR)\gclang.obj"
|
||||
-@erase "$(INTDIR)\gcmisc.obj"
|
||||
-@erase "$(INTDIR)\gealst.obj"
|
||||
-@erase "$(INTDIR)\gearea.obj"
|
||||
-@erase "$(INTDIR)\gecarb.obj"
|
||||
-@erase "$(INTDIR)\gecmfd.obj"
|
||||
-@erase "$(INTDIR)\gectnr.obj"
|
||||
-@erase "$(INTDIR)\gectrl.obj"
|
||||
-@erase "$(INTDIR)\gedcyg.res"
|
||||
-@erase "$(INTDIR)\gedoit.obj"
|
||||
-@erase "$(INTDIR)\gedoss.obj"
|
||||
-@erase "$(INTDIR)\geedit.obj"
|
||||
-@erase "$(INTDIR)\geedit2.obj"
|
||||
-@erase "$(INTDIR)\geedit3.obj"
|
||||
-@erase "$(INTDIR)\gefile.obj"
|
||||
-@erase "$(INTDIR)\gefind.obj"
|
||||
-@erase "$(INTDIR)\geglob.obj"
|
||||
-@erase "$(INTDIR)\gehdre.obj"
|
||||
-@erase "$(INTDIR)\gehtml.obj"
|
||||
-@erase "$(INTDIR)\geinit.obj"
|
||||
-@erase "$(INTDIR)\geline.obj"
|
||||
-@erase "$(INTDIR)\gelmsg.obj"
|
||||
-@erase "$(INTDIR)\gemain.obj"
|
||||
-@erase "$(INTDIR)\gemenu.obj"
|
||||
-@erase "$(INTDIR)\gemlst.obj"
|
||||
-@erase "$(INTDIR)\gemnus.obj"
|
||||
-@erase "$(INTDIR)\gemrks.obj"
|
||||
-@erase "$(INTDIR)\gemsgs.obj"
|
||||
-@erase "$(INTDIR)\genode.obj"
|
||||
-@erase "$(INTDIR)\geplay.obj"
|
||||
-@erase "$(INTDIR)\gepost.obj"
|
||||
-@erase "$(INTDIR)\geqwks.obj"
|
||||
-@erase "$(INTDIR)\gerand.obj"
|
||||
-@erase "$(INTDIR)\geread.obj"
|
||||
-@erase "$(INTDIR)\geread2.obj"
|
||||
-@erase "$(INTDIR)\gescan.obj"
|
||||
-@erase "$(INTDIR)\gesoup.obj"
|
||||
-@erase "$(INTDIR)\gesrch.obj"
|
||||
-@erase "$(INTDIR)\getpls.obj"
|
||||
-@erase "$(INTDIR)\geusrbse.obj"
|
||||
-@erase "$(INTDIR)\geutil.obj"
|
||||
-@erase "$(INTDIR)\geutil2.obj"
|
||||
-@erase "$(INTDIR)\geview.obj"
|
||||
-@erase "$(INTDIR)\gmarea.obj"
|
||||
-@erase "$(INTDIR)\golded3.obj"
|
||||
-@erase "$(INTDIR)\vc60.idb"
|
||||
-@erase "$(INTDIR)\vc60.pdb"
|
||||
-@erase "$(OUTDIR)\gedwin.exe"
|
||||
-@erase "$(OUTDIR)\gedwin.ilk"
|
||||
-@erase "$(OUTDIR)\gedwin.pdb"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
"$(INTDIR)" :
|
||||
if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
|
||||
|
||||
CPP=cl.exe
|
||||
CPP_PROJ=/nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "HAVE_CONFIG_H" /D "__INCLUDE_NEW_KEYWORDS__" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /J /FD /GZ /c
|
||||
|
||||
.c{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.c{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
RSC=rc.exe
|
||||
RSC_PROJ=/l 0x409 /fo"$(INTDIR)\gedcyg.res" /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)\golded.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
LINK32_FLAGS=winmm.lib user32.lib advapi32.lib /nologo /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\gedwin.pdb" /debug /machine:I386 /out:"$(OUTDIR)\gedwin.exe" /pdbtype:sept
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\gcalst.obj" \
|
||||
"$(INTDIR)\gcarea.obj" \
|
||||
"$(INTDIR)\gccfgg.obj" \
|
||||
"$(INTDIR)\gccfgg0.obj" \
|
||||
"$(INTDIR)\gccfgg1.obj" \
|
||||
"$(INTDIR)\gccfgg2.obj" \
|
||||
"$(INTDIR)\gccfgg3.obj" \
|
||||
"$(INTDIR)\gccfgg4.obj" \
|
||||
"$(INTDIR)\gccfgg5.obj" \
|
||||
"$(INTDIR)\gccfgg6.obj" \
|
||||
"$(INTDIR)\gccfgg7.obj" \
|
||||
"$(INTDIR)\gccfgg8.obj" \
|
||||
"$(INTDIR)\gckeys.obj" \
|
||||
"$(INTDIR)\gclang.obj" \
|
||||
"$(INTDIR)\gcmisc.obj" \
|
||||
"$(INTDIR)\gealst.obj" \
|
||||
"$(INTDIR)\gearea.obj" \
|
||||
"$(INTDIR)\gecarb.obj" \
|
||||
"$(INTDIR)\gecmfd.obj" \
|
||||
"$(INTDIR)\gectnr.obj" \
|
||||
"$(INTDIR)\gectrl.obj" \
|
||||
"$(INTDIR)\gedoit.obj" \
|
||||
"$(INTDIR)\gedoss.obj" \
|
||||
"$(INTDIR)\geedit.obj" \
|
||||
"$(INTDIR)\geedit2.obj" \
|
||||
"$(INTDIR)\geedit3.obj" \
|
||||
"$(INTDIR)\gefile.obj" \
|
||||
"$(INTDIR)\gefind.obj" \
|
||||
"$(INTDIR)\geglob.obj" \
|
||||
"$(INTDIR)\gehdre.obj" \
|
||||
"$(INTDIR)\gehtml.obj" \
|
||||
"$(INTDIR)\geinit.obj" \
|
||||
"$(INTDIR)\geline.obj" \
|
||||
"$(INTDIR)\gelmsg.obj" \
|
||||
"$(INTDIR)\gemain.obj" \
|
||||
"$(INTDIR)\gemenu.obj" \
|
||||
"$(INTDIR)\gemlst.obj" \
|
||||
"$(INTDIR)\gemnus.obj" \
|
||||
"$(INTDIR)\gemrks.obj" \
|
||||
"$(INTDIR)\gemsgs.obj" \
|
||||
"$(INTDIR)\genode.obj" \
|
||||
"$(INTDIR)\geplay.obj" \
|
||||
"$(INTDIR)\gepost.obj" \
|
||||
"$(INTDIR)\geqwks.obj" \
|
||||
"$(INTDIR)\gerand.obj" \
|
||||
"$(INTDIR)\geread.obj" \
|
||||
"$(INTDIR)\geread2.obj" \
|
||||
"$(INTDIR)\gescan.obj" \
|
||||
"$(INTDIR)\gesoup.obj" \
|
||||
"$(INTDIR)\gesrch.obj" \
|
||||
"$(INTDIR)\getpls.obj" \
|
||||
"$(INTDIR)\geusrbse.obj" \
|
||||
"$(INTDIR)\geutil.obj" \
|
||||
"$(INTDIR)\geutil2.obj" \
|
||||
"$(INTDIR)\geview.obj" \
|
||||
"$(INTDIR)\gmarea.obj" \
|
||||
"$(INTDIR)\golded3.obj" \
|
||||
"$(INTDIR)\gedcyg.res" \
|
||||
"$(OUTDIR)\goldlib.lib"
|
||||
|
||||
"$(OUTDIR)\gedwin.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
!IF "$(NO_EXTERNAL_DEPS)" != "1"
|
||||
!IF EXISTS("golded.dep")
|
||||
!INCLUDE "golded.dep"
|
||||
!ELSE
|
||||
!MESSAGE Warning: cannot find "golded.dep"
|
||||
!ENDIF
|
||||
!ENDIF
|
||||
|
||||
|
||||
!IF "$(CFG)" == "golded - Win32 Release" || "$(CFG)" == "golded - Win32 Debug"
|
||||
SOURCE=..\golded3\gcalst.cpp
|
||||
|
||||
"$(INTDIR)\gcalst.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gcarea.cpp
|
||||
|
||||
"$(INTDIR)\gcarea.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gccfgg.cpp
|
||||
|
||||
"$(INTDIR)\gccfgg.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gccfgg0.cpp
|
||||
|
||||
"$(INTDIR)\gccfgg0.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gccfgg1.cpp
|
||||
|
||||
"$(INTDIR)\gccfgg1.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gccfgg2.cpp
|
||||
|
||||
"$(INTDIR)\gccfgg2.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gccfgg3.cpp
|
||||
|
||||
"$(INTDIR)\gccfgg3.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gccfgg4.cpp
|
||||
|
||||
"$(INTDIR)\gccfgg4.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gccfgg5.cpp
|
||||
|
||||
"$(INTDIR)\gccfgg5.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gccfgg6.cpp
|
||||
|
||||
"$(INTDIR)\gccfgg6.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gccfgg7.cpp
|
||||
|
||||
"$(INTDIR)\gccfgg7.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gccfgg8.cpp
|
||||
|
||||
"$(INTDIR)\gccfgg8.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gckeys.cpp
|
||||
|
||||
"$(INTDIR)\gckeys.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gclang.cpp
|
||||
|
||||
"$(INTDIR)\gclang.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gcmisc.cpp
|
||||
|
||||
"$(INTDIR)\gcmisc.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gealst.cpp
|
||||
|
||||
"$(INTDIR)\gealst.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gearea.cpp
|
||||
|
||||
"$(INTDIR)\gearea.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gecarb.cpp
|
||||
|
||||
"$(INTDIR)\gecarb.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gecmfd.cpp
|
||||
|
||||
"$(INTDIR)\gecmfd.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gectnr.cpp
|
||||
|
||||
"$(INTDIR)\gectnr.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gectrl.cpp
|
||||
|
||||
"$(INTDIR)\gectrl.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gedoit.cpp
|
||||
|
||||
"$(INTDIR)\gedoit.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gedoss.cpp
|
||||
|
||||
"$(INTDIR)\gedoss.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geedit.cpp
|
||||
|
||||
"$(INTDIR)\geedit.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geedit2.cpp
|
||||
|
||||
"$(INTDIR)\geedit2.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geedit3.cpp
|
||||
|
||||
"$(INTDIR)\geedit3.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gefile.cpp
|
||||
|
||||
"$(INTDIR)\gefile.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gefind.cpp
|
||||
|
||||
"$(INTDIR)\gefind.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geglob.cpp
|
||||
|
||||
"$(INTDIR)\geglob.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gehdre.cpp
|
||||
|
||||
"$(INTDIR)\gehdre.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gehtml.cpp
|
||||
|
||||
"$(INTDIR)\gehtml.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geinit.cpp
|
||||
|
||||
"$(INTDIR)\geinit.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geline.cpp
|
||||
|
||||
"$(INTDIR)\geline.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gelmsg.cpp
|
||||
|
||||
"$(INTDIR)\gelmsg.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gemain.cpp
|
||||
|
||||
"$(INTDIR)\gemain.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gemenu.cpp
|
||||
|
||||
"$(INTDIR)\gemenu.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gemlst.cpp
|
||||
|
||||
"$(INTDIR)\gemlst.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gemnus.cpp
|
||||
|
||||
"$(INTDIR)\gemnus.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gemrks.cpp
|
||||
|
||||
"$(INTDIR)\gemrks.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gemsgs.cpp
|
||||
|
||||
"$(INTDIR)\gemsgs.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\genode.cpp
|
||||
|
||||
"$(INTDIR)\genode.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geplay.cpp
|
||||
|
||||
"$(INTDIR)\geplay.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gepost.cpp
|
||||
|
||||
"$(INTDIR)\gepost.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geqwks.cpp
|
||||
|
||||
"$(INTDIR)\geqwks.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gerand.cpp
|
||||
|
||||
"$(INTDIR)\gerand.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geread.cpp
|
||||
|
||||
"$(INTDIR)\geread.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geread2.cpp
|
||||
|
||||
"$(INTDIR)\geread2.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gescan.cpp
|
||||
|
||||
"$(INTDIR)\gescan.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gesoup.cpp
|
||||
|
||||
"$(INTDIR)\gesoup.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gesrch.cpp
|
||||
|
||||
"$(INTDIR)\gesrch.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\getpls.cpp
|
||||
|
||||
"$(INTDIR)\getpls.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geusrbse.cpp
|
||||
|
||||
"$(INTDIR)\geusrbse.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geutil.cpp
|
||||
|
||||
"$(INTDIR)\geutil.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geutil2.cpp
|
||||
|
||||
"$(INTDIR)\geutil2.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\geview.cpp
|
||||
|
||||
"$(INTDIR)\geview.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gmarea.cpp
|
||||
|
||||
"$(INTDIR)\gmarea.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\golded3.cpp
|
||||
|
||||
"$(INTDIR)\golded3.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
SOURCE=..\golded3\gedcyg.rc
|
||||
|
||||
!IF "$(CFG)" == "golded - Win32 Release"
|
||||
|
||||
|
||||
"$(INTDIR)\gedcyg.res" : $(SOURCE) "$(INTDIR)"
|
||||
$(RSC) /l 0x409 /fo"$(INTDIR)\gedcyg.res" /i "\work\src\golded\golded3" /d "NDEBUG" $(SOURCE)
|
||||
|
||||
|
||||
!ELSEIF "$(CFG)" == "golded - Win32 Debug"
|
||||
|
||||
|
||||
"$(INTDIR)\gedcyg.res" : $(SOURCE) "$(INTDIR)"
|
||||
$(RSC) /l 0x409 /fo"$(INTDIR)\gedcyg.res" /i "\work\src\golded\golded3" /d "_DEBUG" $(SOURCE)
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" == "golded - Win32 Release"
|
||||
|
||||
"goldlib - Win32 Release" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Release"
|
||||
cd "."
|
||||
|
||||
"goldlib - Win32 ReleaseCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Release" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ELSEIF "$(CFG)" == "golded - Win32 Debug"
|
||||
|
||||
"goldlib - Win32 Debug" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Debug"
|
||||
cd "."
|
||||
|
||||
"goldlib - Win32 DebugCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Debug" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
2048
windows/goldlib.mak
Normal file
2048
windows/goldlib.mak
Normal file
File diff suppressed because it is too large
Load Diff
271
windows/goldnode.mak
Normal file
271
windows/goldnode.mak
Normal file
@@ -0,0 +1,271 @@
|
||||
# Microsoft Developer Studio Generated NMAKE File, Based on goldnode.dsp
|
||||
!IF "$(CFG)" == ""
|
||||
CFG=goldnode - Win32 Debug
|
||||
!MESSAGE No configuration specified. Defaulting to goldnode - Win32 Debug.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" != "goldnode - Win32 Release" && "$(CFG)" != "goldnode - Win32 Debug"
|
||||
!MESSAGE Invalid configuration "$(CFG)" specified.
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "goldnode.mak" CFG="goldnode - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "goldnode - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "goldnode - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
!ERROR An invalid configuration is specified.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(OS)" == "Windows_NT"
|
||||
NULL=
|
||||
!ELSE
|
||||
NULL=nul
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" == "goldnode - Win32 Release"
|
||||
|
||||
OUTDIR=.\bin\release\win32
|
||||
INTDIR=.\obj\release\win32
|
||||
# Begin Custom Macros
|
||||
OutDir=.\bin\release\win32
|
||||
# End Custom Macros
|
||||
|
||||
!IF "$(RECURSE)" == "0"
|
||||
|
||||
ALL : "$(OUTDIR)\gnwin.exe"
|
||||
|
||||
!ELSE
|
||||
|
||||
ALL : "goldlib - Win32 Release" "golded - Win32 Release" "$(OUTDIR)\gnwin.exe"
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(RECURSE)" == "1"
|
||||
CLEAN :"golded - Win32 ReleaseCLEAN" "goldlib - Win32 ReleaseCLEAN"
|
||||
!ELSE
|
||||
CLEAN :
|
||||
!ENDIF
|
||||
-@erase "$(INTDIR)\goldnode.obj"
|
||||
-@erase "$(INTDIR)\vc60.idb"
|
||||
-@erase "$(INTDIR)\vc60.pdb"
|
||||
-@erase "$(OUTDIR)\gnwin.exe"
|
||||
-@erase "$(OUTDIR)\gnwin.pdb"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
"$(INTDIR)" :
|
||||
if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
|
||||
|
||||
CPP=cl.exe
|
||||
CPP_PROJ=/nologo /MD /W3 /Gm /GX /Zi /O1 /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /J /FD /c
|
||||
|
||||
.c{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.c{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
RSC=rc.exe
|
||||
BSC32=bscmake.exe
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)\goldnode.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
LINK32_FLAGS=winmm.lib user32.lib obj\release\win32\golded3.obj /nologo /subsystem:console /incremental:no /pdb:"$(OUTDIR)\gnwin.pdb" /debug /machine:I386 /out:"$(OUTDIR)\gnwin.exe"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\goldnode.obj" \
|
||||
"$(OUTDIR)\goldlib.lib"
|
||||
|
||||
"$(OUTDIR)\gnwin.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ELSEIF "$(CFG)" == "goldnode - Win32 Debug"
|
||||
|
||||
OUTDIR=.\bin\debug\win32
|
||||
INTDIR=.\obj\debug\win32
|
||||
# Begin Custom Macros
|
||||
OutDir=.\bin\debug\win32
|
||||
# End Custom Macros
|
||||
|
||||
!IF "$(RECURSE)" == "0"
|
||||
|
||||
ALL : "$(OUTDIR)\gnwin.exe"
|
||||
|
||||
!ELSE
|
||||
|
||||
ALL : "goldlib - Win32 Debug" "golded - Win32 Debug" "$(OUTDIR)\gnwin.exe"
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(RECURSE)" == "1"
|
||||
CLEAN :"golded - Win32 DebugCLEAN" "goldlib - Win32 DebugCLEAN"
|
||||
!ELSE
|
||||
CLEAN :
|
||||
!ENDIF
|
||||
-@erase "$(INTDIR)\goldnode.obj"
|
||||
-@erase "$(INTDIR)\vc60.idb"
|
||||
-@erase "$(INTDIR)\vc60.pdb"
|
||||
-@erase "$(OUTDIR)\gnwin.exe"
|
||||
-@erase "$(OUTDIR)\gnwin.ilk"
|
||||
-@erase "$(OUTDIR)\gnwin.pdb"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
"$(INTDIR)" :
|
||||
if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
|
||||
|
||||
CPP=cl.exe
|
||||
CPP_PROJ=/nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /J /FD /GZ /c
|
||||
|
||||
.c{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.c{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
RSC=rc.exe
|
||||
BSC32=bscmake.exe
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)\goldnode.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
LINK32_FLAGS=winmm.lib user32.lib obj\debug\win32\golded3.obj /nologo /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\gnwin.pdb" /debug /machine:I386 /out:"$(OUTDIR)\gnwin.exe" /pdbtype:sept
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\goldnode.obj" \
|
||||
"$(OUTDIR)\goldlib.lib"
|
||||
|
||||
"$(OUTDIR)\gnwin.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
!IF "$(NO_EXTERNAL_DEPS)" != "1"
|
||||
!IF EXISTS("goldnode.dep")
|
||||
!INCLUDE "goldnode.dep"
|
||||
!ELSE
|
||||
!MESSAGE Warning: cannot find "goldnode.dep"
|
||||
!ENDIF
|
||||
!ENDIF
|
||||
|
||||
|
||||
!IF "$(CFG)" == "goldnode - Win32 Release" || "$(CFG)" == "goldnode - Win32 Debug"
|
||||
|
||||
!IF "$(CFG)" == "goldnode - Win32 Release"
|
||||
|
||||
"golded - Win32 Release" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Release"
|
||||
cd "."
|
||||
|
||||
"golded - Win32 ReleaseCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Release" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ELSEIF "$(CFG)" == "goldnode - Win32 Debug"
|
||||
|
||||
"golded - Win32 Debug" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Debug"
|
||||
cd "."
|
||||
|
||||
"golded - Win32 DebugCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Debug" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" == "goldnode - Win32 Release"
|
||||
|
||||
"goldlib - Win32 Release" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Release"
|
||||
cd "."
|
||||
|
||||
"goldlib - Win32 ReleaseCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Release" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ELSEIF "$(CFG)" == "goldnode - Win32 Debug"
|
||||
|
||||
"goldlib - Win32 Debug" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Debug"
|
||||
cd "."
|
||||
|
||||
"goldlib - Win32 DebugCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Debug" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ENDIF
|
||||
|
||||
SOURCE=..\goldnode\goldnode.cpp
|
||||
|
||||
"$(INTDIR)\goldnode.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
271
windows/rddt.mak
Normal file
271
windows/rddt.mak
Normal file
@@ -0,0 +1,271 @@
|
||||
# Microsoft Developer Studio Generated NMAKE File, Based on rddt.dsp
|
||||
!IF "$(CFG)" == ""
|
||||
CFG=rddt - Win32 Debug
|
||||
!MESSAGE No configuration specified. Defaulting to rddt - Win32 Debug.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" != "rddt - Win32 Release" && "$(CFG)" != "rddt - Win32 Debug"
|
||||
!MESSAGE Invalid configuration "$(CFG)" specified.
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "rddt.mak" CFG="rddt - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "rddt - Win32 Release" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE "rddt - Win32 Debug" (based on "Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
!ERROR An invalid configuration is specified.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(OS)" == "Windows_NT"
|
||||
NULL=
|
||||
!ELSE
|
||||
NULL=nul
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" == "rddt - Win32 Release"
|
||||
|
||||
OUTDIR=.\bin\release\win32
|
||||
INTDIR=.\obj\release\win32
|
||||
# Begin Custom Macros
|
||||
OutDir=.\bin\release\win32
|
||||
# End Custom Macros
|
||||
|
||||
!IF "$(RECURSE)" == "0"
|
||||
|
||||
ALL : "$(OUTDIR)\rddtwin.exe"
|
||||
|
||||
!ELSE
|
||||
|
||||
ALL : "goldlib - Win32 Release" "golded - Win32 Release" "$(OUTDIR)\rddtwin.exe"
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(RECURSE)" == "1"
|
||||
CLEAN :"golded - Win32 ReleaseCLEAN" "goldlib - Win32 ReleaseCLEAN"
|
||||
!ELSE
|
||||
CLEAN :
|
||||
!ENDIF
|
||||
-@erase "$(INTDIR)\rddt.obj"
|
||||
-@erase "$(INTDIR)\vc60.idb"
|
||||
-@erase "$(INTDIR)\vc60.pdb"
|
||||
-@erase "$(OUTDIR)\rddtwin.exe"
|
||||
-@erase "$(OUTDIR)\rddtwin.pdb"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
"$(INTDIR)" :
|
||||
if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
|
||||
|
||||
CPP=cl.exe
|
||||
CPP_PROJ=/nologo /MD /W3 /Gm /GX /Zi /O1 /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /J /FD /c
|
||||
|
||||
.c{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.c{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
RSC=rc.exe
|
||||
BSC32=bscmake.exe
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)\rddt.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
LINK32_FLAGS=winmm.lib user32.lib obj\release\win32\golded3.obj /nologo /subsystem:console /incremental:no /pdb:"$(OUTDIR)\rddtwin.pdb" /debug /machine:I386 /out:"$(OUTDIR)\rddtwin.exe"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\rddt.obj" \
|
||||
"$(OUTDIR)\goldlib.lib"
|
||||
|
||||
"$(OUTDIR)\rddtwin.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ELSEIF "$(CFG)" == "rddt - Win32 Debug"
|
||||
|
||||
OUTDIR=.\bin\debug\win32
|
||||
INTDIR=.\obj\debug\win32
|
||||
# Begin Custom Macros
|
||||
OutDir=.\bin\debug\win32
|
||||
# End Custom Macros
|
||||
|
||||
!IF "$(RECURSE)" == "0"
|
||||
|
||||
ALL : "$(OUTDIR)\rddtwin.exe"
|
||||
|
||||
!ELSE
|
||||
|
||||
ALL : "goldlib - Win32 Debug" "golded - Win32 Debug" "$(OUTDIR)\rddtwin.exe"
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(RECURSE)" == "1"
|
||||
CLEAN :"golded - Win32 DebugCLEAN" "goldlib - Win32 DebugCLEAN"
|
||||
!ELSE
|
||||
CLEAN :
|
||||
!ENDIF
|
||||
-@erase "$(INTDIR)\rddt.obj"
|
||||
-@erase "$(INTDIR)\vc60.idb"
|
||||
-@erase "$(INTDIR)\vc60.pdb"
|
||||
-@erase "$(OUTDIR)\rddtwin.exe"
|
||||
-@erase "$(OUTDIR)\rddtwin.ilk"
|
||||
-@erase "$(OUTDIR)\rddtwin.pdb"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
"$(INTDIR)" :
|
||||
if not exist "$(INTDIR)/$(NULL)" mkdir "$(INTDIR)"
|
||||
|
||||
CPP=cl.exe
|
||||
CPP_PROJ=/nologo /MDd /W3 /Gm /Gi /GX /ZI /Od /I ".\golded3" /I ".\goldlib\gall" /I ".\goldlib\gcfg" /I ".\goldlib\glibc" /I ".\goldlib\gmb3" /I ".\goldlib\msgidlib" /I ".\goldlib\smblib" /I ".\goldlib\uulib" /I "..\golded3" /I "..\goldlib\gall" /I "..\goldlib\gcfg" /I "..\goldlib\glibc" /I "..\goldlib\gmb3" /I "..\goldlib\smblib" /I "..\goldlib\uulib" /I "..\goldlib\hunspell" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /J /FD /GZ /c
|
||||
|
||||
.c{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.obj::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.c{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cpp{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
.cxx{$(INTDIR)}.sbr::
|
||||
$(CPP) @<<
|
||||
$(CPP_PROJ) $<
|
||||
<<
|
||||
|
||||
RSC=rc.exe
|
||||
BSC32=bscmake.exe
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)\rddt.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
LINK32_FLAGS=winmm.lib user32.lib obj\debug\win32\golded3.obj /nologo /subsystem:console /incremental:yes /pdb:"$(OUTDIR)\rddtwin.pdb" /debug /machine:I386 /out:"$(OUTDIR)\rddtwin.exe" /pdbtype:sept
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\rddt.obj" \
|
||||
"$(OUTDIR)\goldlib.lib"
|
||||
|
||||
"$(OUTDIR)\rddtwin.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ENDIF
|
||||
|
||||
|
||||
!IF "$(NO_EXTERNAL_DEPS)" != "1"
|
||||
!IF EXISTS("rddt.dep")
|
||||
!INCLUDE "rddt.dep"
|
||||
!ELSE
|
||||
!MESSAGE Warning: cannot find "rddt.dep"
|
||||
!ENDIF
|
||||
!ENDIF
|
||||
|
||||
|
||||
!IF "$(CFG)" == "rddt - Win32 Release" || "$(CFG)" == "rddt - Win32 Debug"
|
||||
|
||||
!IF "$(CFG)" == "rddt - Win32 Release"
|
||||
|
||||
"golded - Win32 Release" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Release"
|
||||
cd "."
|
||||
|
||||
"golded - Win32 ReleaseCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Release" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ELSEIF "$(CFG)" == "rddt - Win32 Debug"
|
||||
|
||||
"golded - Win32 Debug" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Debug"
|
||||
cd "."
|
||||
|
||||
"golded - Win32 DebugCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\golded.mak CFG="golded - Win32 Debug" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" == "rddt - Win32 Release"
|
||||
|
||||
"goldlib - Win32 Release" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Release"
|
||||
cd "."
|
||||
|
||||
"goldlib - Win32 ReleaseCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Release" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ELSEIF "$(CFG)" == "rddt - Win32 Debug"
|
||||
|
||||
"goldlib - Win32 Debug" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Debug"
|
||||
cd "."
|
||||
|
||||
"goldlib - Win32 DebugCLEAN" :
|
||||
cd "."
|
||||
$(MAKE) /$(MAKEFLAGS) /F .\goldlib.mak CFG="goldlib - Win32 Debug" RECURSE=1 CLEAN
|
||||
cd "."
|
||||
|
||||
!ENDIF
|
||||
|
||||
SOURCE=..\rddt\rddt.cpp
|
||||
|
||||
"$(INTDIR)\rddt.obj" : $(SOURCE) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
|
||||
!ENDIF
|
||||
|
Reference in New Issue
Block a user