// ------------------------------------------------------------------ // GoldED+ // Copyright (C) 1990-1999 Odinn Sorensen // Copyright (C) 1999-2000 Alexander S. Aganichev // ------------------------------------------------------------------ // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, // MA 02111-1307 USA // ------------------------------------------------------------------ // $Id$ // ------------------------------------------------------------------ // Global data. // ------------------------------------------------------------------ #include #include // ------------------------------------------------------------------ // Various global data glog LOG; gareafile* AFILE = NULL; CfgGed* CFG = NULL; LangGed* LNG = NULL; NodeIxl* NODE = NULL; Qwk* QWK = NULL; GoldedCfgEdit* EDIT = NULL; uint locpost=0, netpost=0, echopost=0; Subj information = ""; Area* AA = NULL; char m_title[80]; // Menu title string int m_titlepos; // Menu title position int m_titleattr; // Menu title color char* tconv; int AreaKeys = 0; int ReadKeys = 0; int ListKeys = 0; int NodeKeys = 0; int EditKeys = 0; int FileKeys = 0; list::iterator AreaKey, ReadKey, ListKey, NodeKey, EditKey, FileKey; int inforow = 18; char goldmark = ' '; int startecho = -1; Echo stecho = ""; int fieldupd = 2; // State of field mode in winpdef() int CurrArea = 0; int OrigArea = 0; Esc* MNETable = NULL; Esc* I51Table = NULL; Esc* CompTable = NULL; Chs* CharTable = NULL; EscTab* CompTP = NULL; EscTab* I51TP = NULL; EscTab* MNETP = NULL; ChsTab* ChsTP = NULL; bool quiet = true; bool ignore = false; int cfgerrors = 0; bool veryverbose = false; bool shellvid = true; vsavebuf* oldscreen = NULL; bool disablesound = false; int _in_editor = NO; int _in_msglist = NO; int savedirect = NO; void(*SIGINT_OldHandler)(void) = NULL; int arealistnumgrps = false; int startupscan_success = false; // ------------------------------------------------------------------ // 0 1 2 3 4 5 6 7 8 9 10 11 Win gold_color1[16] = { {5, { 7, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0}, 2}, // Back 0 {5, { 31, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 1}, // Stat 1 {0, { 15, 14, 14, 7, 12, 7, 7, 9, 7, 7, 7, 14}, 0}, // Brag 2 {0, { 7, 9, 14, 31, 15, 7, 7, 7, 7, 7, 7, 9}, 0}, // Area 3 {0, { 7, 7, 15, 14, 113, 8, 15, 79, 15, 15, 8, 7}, 5}, // Read 4 {0, { 7, 9, 14, 7, 15, 7, 15, 113, 7, 7, 7, 9}, 0}, // Head 5 {0, { 7, 12, 14, 31, 15, 8, 7, 7, 7, 7, 7, 12}, 0}, // Ask 6 {0, { 7, 12, 14, 31, 15, 8, 7, 2, 12, 15, 7, 12}, 0}, // Menu 7 {0, { 7, 14, 7, 79, 15, 7, 7, 7, 7, 7, 7, 14}, 0}, // Help 8 {3, { 7, 12, 14, 31, 15, 8, 7, 7, 7, 7, 7, 12}, 0}, // Cfg 9 {0, { 15, 12, 14, 7, 7, 7, 7, 7, 7, 7, 7, 12}, 0}, // Info 10 {3, { 7, 12, 14, 31, 15, 8, 7, 7, 7, 7, 7, 12}, 0}, // Cfgb 11 {0, { 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, 15}, 0}, // Style 12 {0, { 7, 7, 7, 7, 7, 7, 7, 8, 7, 7, 7, 7}, 0}, // Shad 13 {0, { 0, 0, 0, 0, 0, 0, 8, 15, 0, 0, 0, 0}, 0}, // Read2 14 }; // ------------------------------------------------------------------ // 0 1 2 3 4 5 6 7 8 9 Win gold_color2[16] = { {5, { 240, 15, 7, 7, 7, 7, 7, 7, 7, 7, 7, 15}, 2}, // Back 0 {5, { 143, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 1}, // Stat 1 {0, { 15, 14, 14, 7, 12, 7, 7, 9, 7, 7, 7, 14}, 0}, // Brag 2 {0, { 240, 241, 244, 143, 244, 7, 7, 7, 7, 7, 7, 241}, 0}, // Area 3 {0, { 241, 240, 242, 244, 64, 248, 240, 64, 240, 240, 248, 240}, 5}, // Read 4 {0, { 135, 142, 142, 135, 143, 7, 143, 64, 135, 135, 7, 142}, 0}, // Head 5 {0, { 224, 230, 232, 143, 228, 231, 7, 7, 7, 7, 7, 230}, 0}, // Ask 6 {0, { 112, 126, 116, 143, 126, 120, 117, 113, 125, 121, 7, 126}, 0}, // Menu 7 {0, { 135, 142, 7, 228, 143, 7, 7, 7, 7, 7, 7, 142}, 0}, // Help 8 {3, { 224, 230, 232, 143, 228, 231, 7, 7, 7, 7, 7, 230}, 0}, // Cfg 9 {0, { 15, 12, 14, 7, 7, 7, 7, 7, 7, 7, 7, 12}, 0}, // Info 10 {3, { 240, 241, 244, 143, 244, 7, 7, 7, 7, 7, 7, 241}, 0}, // Cfgb 11 {0, { 249, 249, 249, 249, 249, 249, 249, 249, 249, 249, 249, 249}, 0}, // Style 12 {0, { 7, 7, 7, 7, 7, 7, 7, 8, 7, 7, 7, 7}, 0}, // Shad 13 {0, { 0, 0, 0, 0, 0, 0, 248, 241, 0, 0, 0, 0}, 0}, // Read2 14 }; // ------------------------------------------------------------------ // 0 1 2 3 4 5 6 7 8 9 Win gold_mono1[16] = { {5, { 15, 0, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0}, 2}, // Back 0 {5, { 112, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 1}, // Stat 1 {0, { 15, 7, 15, 7, 15, 7, 7, 7, 7, 7, 7, 7}, 0}, // Brag 2 {0, { 7, 7, 15, 112, 15, 7, 7, 7, 7, 7, 7, 7}, 0}, // Area 3 {0, { 7, 7, 15, 15, 112, 15, 7, 7, 7, 7, 15, 7}, 5}, // Read 4 {0, { 7, 7, 15, 7, 15, 7, 112, 15, 7, 7, 7, 7}, 0}, // Head 5 {0, { 112, 112, 112, 15, 15, 7, 7, 7, 7, 7, 7, 112}, 0}, // Ask 6 {0, { 7, 7, 112, 112, 15, 7, 15, 15, 15, 15, 7, 7}, 0}, // Menu 7 {0, { 112, 112, 7, 15, 112, 7, 7, 7, 7, 7, 7, 112}, 0}, // Help 8 {3, { 7, 7, 112, 112, 15, 7, 7, 7, 7, 7, 7, 7}, 0}, // Cfg 9 {0, { 15, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 0}, // Info A {3, { 7, 7, 112, 112, 15, 7, 7, 7, 7, 7, 7, 7}, 0}, // Cfgb B {0, { 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 0}, // Style C {0, { 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7}, 0}, // Shad F {0, { 0, 0, 0, 0, 0, 0, 7, 15, 0, 0, 0, 0}, 0}, // Read2 14 }; // ------------------------------------------------------------------ // Deallocate CFG at exit void CfgReset(void) { throw_delete(QWK); throw_delete(EDIT); throw_delete(AFILE); if(NODE) throw_xrelease(NODE->nodelist); throw_xrelease(NODE); throw_delete(CFG); } // ------------------------------------------------------------------ // Assign default CFG values void CfgInit() { CFG = new CfgGed; throw_new(CFG); NODE = (NodeIxl*)throw_calloc(1, sizeof(NodeIxl)); AFILE = new gareafile; throw_new(AFILE); EDIT = new GoldedCfgEdit; throw_new(EDIT); QWK = new Qwk; throw_new(QWK); LangInit(); } // ------------------------------------------------------------------ // Assign default CFG values before reading the .CFG's void CfgInit2() { // ---------------------------------------------------------------- // Set some default robotnames CfgRobotname("AreaFix, AreaMgr, FileFix, AreaLink, SqaFix, AllFix, SqaFixHost, Raid, GEcho"); // ---------------------------------------------------------------- // Set some default filerequest extensions CfgFrqext(".ARC .ARJ .EXE .LHA .LZH .PAK .RUN .SDA .SDN .ZIP .ZOO .DOC .TXT .GIF .RAR .PNG .JPG .HA"); // ---------------------------------------------------------------- // Setup the standard beeping effects static char Attention[] = "Attention PLAY ToYou"; CfgEvent(Attention); static char EditComment[] = "EditComment PLAY ToYou"; CfgEvent(EditComment); static char EndOfMsgs[] = "EndOfMsgs PLAY TheEnd"; CfgEvent(EndOfMsgs); static char JobDone[] = "JobDone PLAY GotIt"; CfgEvent(JobDone); static char JobFailed[] = "JobFailed PLAY TooBad"; CfgEvent(JobFailed); static char MsgIsLocal[] = "MsgIsLocal PLAY ToYou"; CfgEvent(MsgIsLocal); static char MsgToYou[] = "MsgToYou PLAY ToYou"; CfgEvent(MsgToYou); static char SayBiBi[] = "SayBiBi PLAY SayBiBi"; CfgEvent(SayBiBi); static char SearchFailed[] = "SearchFailed PLAY TooBad"; CfgEvent(SearchFailed); static char SearchSuccess[] = "SearchSuccess PLAY GotIt"; CfgEvent(SearchSuccess); // ---------------------------------------------------------------- } // ------------------------------------------------------------------ bool inline samekey(gkey key1, gkey key2) { if(key1 >= KK_Commands) // special key return false; return (tolower(key1) == key2) or (toupper(key1) == key2); } // ------------------------------------------------------------------ int IsMacro(gkey key, int type) { vector::iterator m = CFG->macro.begin(); while(m != CFG->macro.end()) { if(((key == m->key) or samekey(key, m->key)) and (type == m->type)) return true; m++; } return false; } // ------------------------------------------------------------------ int PlayMacro(gkey key, int type) { vector::iterator m = CFG->macro.begin(); while(m != CFG->macro.end()) { if(((key == m->key) or samekey(key, m->key)) and (type == m->type)) { RunMacro(m); return true; } m++; } return false; } // ------------------------------------------------------------------