This repository has been archived on 2024-04-08. You can view files and clone it, but cannot push or open issues or pull requests.
magicka/deps/cdk-5.0-20161210/examples/swindow_ex.c

116 lines
3.3 KiB
C
Raw Permalink Normal View History

/* $Id: swindow_ex.c,v 1.14 2016/12/04 15:22:16 tom Exp $ */
#include <cdk_test.h>
#ifdef HAVE_XCURSES
char *XCursesProgramName = "swindow_ex";
#endif
#if !defined (HAVE_SLEEP) && defined (_WIN32) /* Mingw */
#define sleep(x) _sleep(x*1000)
#endif
/*
* Demonstrate a scrolling-window.
*/
int main (int argc, char **argv)
{
/* *INDENT-EQLS* */
CDKSCREEN *cdkscreen = 0;
CDKSWINDOW *swindow = 0;
const char *title = "<C></5>Error Log";
const char *mesg[5];
CDK_PARAMS params;
CDKparseParams (argc, argv, &params, CDK_CLI_PARAMS);
cdkscreen = initCDKScreen (NULL);
/* Start CDK colors. */
initCDKColor ();
/* Create the scrolling window. */
swindow = newCDKSwindow (cdkscreen,
CDKparamValue (&params, 'X', CENTER),
CDKparamValue (&params, 'Y', CENTER),
CDKparamValue (&params, 'H', 6),
CDKparamValue (&params, 'W', 65),
title, 100,
CDKparamValue (&params, 'N', TRUE),
CDKparamValue (&params, 'S', FALSE));
/* Is the window null. */
if (swindow == 0)
{
/* Exit CDK. */
destroyCDKScreen (cdkscreen);
endCDK ();
printf ("Cannot create the scrolling window. ");
printf ("Is the window too small?\n");
ExitProgram (EXIT_FAILURE);
}
/* Draw the scrolling window. */
drawCDKSwindow (swindow, ObjOf (swindow)->box);
/* Load up the scrolling window. */
addCDKSwindow (swindow, "<C></11>TOP: This is the first line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
sleep (1);
addCDKSwindow (swindow, "<L></11>1: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
sleep (1);
addCDKSwindow (swindow, "<C></11>2: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
sleep (1);
addCDKSwindow (swindow, "<R></11>3: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
sleep (1);
addCDKSwindow (swindow, "<C></11>4: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
sleep (1);
addCDKSwindow (swindow, "<L></11>5: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
sleep (1);
addCDKSwindow (swindow, "<C></11>6: This is another line.", BOTTOM);
addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
sleep (1);
addCDKSwindow (swindow, "<C>Done. You can now play.", BOTTOM);
addCDKSwindow (swindow, "<C>This is being added to the top.", TOP);
/* Activate the scrolling window. */
activateCDKSwindow (swindow, 0);
/* Check how the user exited this widget. */
if (swindow->exitType == vESCAPE_HIT)
{
mesg[0] = "<C>You hit escape to leave this widget.";
mesg[1] = "";
mesg[2] = "<C>Press any key to continue.";
popupLabel (cdkscreen, (CDK_CSTRING2) mesg, 3);
}
else if (swindow->exitType == vNORMAL)
{
mesg[0] = "<C>You hit return to exit this widget.";
mesg[1] = "";
mesg[2] = "<C>Press any key to continue.";
popupLabel (cdkscreen, (CDK_CSTRING2) mesg, 3);
}
/* Clean up. */
destroyCDKSwindow (swindow);
destroyCDKScreen (cdkscreen);
endCDK ();
ExitProgram (EXIT_SUCCESS);
}