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magicka/deps/cdk-5.0-20161210/include/cdk_objs.h

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/*
* $Id: cdk_objs.h,v 1.40 2012/03/21 20:49:54 tom Exp $
*/
#ifndef CDKINCLUDES
#ifndef CDK_OBJS_H
#define CDK_OBJS_H
#ifdef __cplusplus
extern "C" {
#endif
#ifndef CDK_H
#define CDKINCLUDES
#include <cdk.h>
#undef CDKINCLUDES
#include <binding.h>
#include <cdkscreen.h>
#endif
/*
* Copyright 1999-2005,2012 Thomas E. Dickey
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgment:
* This product includes software developed by Thomas Dickey
* and contributors.
* 4. Neither the name of Thomas Dickey, nor the names of contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THOMAS DICKEY AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THOMAS DICKEY OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
typedef struct CDKBINDING {
BINDFN bindFunction;
void * bindData;
PROCESSFN callbackfn;
} CDKBINDING;
struct CDKOBJS;
/*
* Types for CDKFUNCS.returnType
*/
typedef enum {
DataTypeUnknown = 0
, DataTypeString
, DataTypeInt
, DataTypeFloat
, DataTypeDouble
, DataTypeUnsigned
} CDKDataType;
typedef union {
char * valueString;
int valueInt;
float valueFloat;
double valueDouble;
unsigned valueUnsigned;
} CDKDataUnion;
#define unknownString (char *)0
#define unknownInt (-1)
#define unknownFloat (0.0)
#define unknownDouble (0.0)
#define unknownUnsigned (0)
/*
* Methods common to all widgets.
*/
typedef struct CDKFUNCS {
EObjectType objectType;
CDKDataType returnType;
void (*drawObj) (struct CDKOBJS *, boolean);
void (*eraseObj) (struct CDKOBJS *);
void (*moveObj) (struct CDKOBJS *, int, int, boolean, boolean);
int (*injectObj) (struct CDKOBJS *, chtype);
void (*focusObj) (struct CDKOBJS *);
void (*unfocusObj) (struct CDKOBJS *);
void (*saveDataObj) (struct CDKOBJS *);
void (*refreshDataObj) (struct CDKOBJS *);
void (*destroyObj) (struct CDKOBJS *);
/* line-drawing */
void (*setULcharObj) (struct CDKOBJS *, chtype);
void (*setURcharObj) (struct CDKOBJS *, chtype);
void (*setLLcharObj) (struct CDKOBJS *, chtype);
void (*setLRcharObj) (struct CDKOBJS *, chtype);
void (*setVTcharObj) (struct CDKOBJS *, chtype);
void (*setHZcharObj) (struct CDKOBJS *, chtype);
void (*setBXattrObj) (struct CDKOBJS *, chtype);
/* background attribute */
void (*setBKattrObj) (struct CDKOBJS *, chtype);
} CDKFUNCS;
/* The cast is needed because traverse.c wants to use CDKOBJS pointers */
#define ObjPtr(p) ((CDKOBJS*)(p))
#define MethodPtr(p,m) ((ObjPtr(p))->fn->m)
/* Use these when we're certain it is a CDKOBJS pointer */
#define ObjTypeOf(p) MethodPtr(p,objectType)
#define DataTypeOf(p) MethodPtr(p,returnType)
#define DrawObj(p) MethodPtr(p,drawObj) (p,p->box)
#define EraseObj(p) MethodPtr(p,eraseObj) (p)
#define DestroyObj(p) MethodPtr(p,destroyObj) (p)
#define InjectObj(p,k) MethodPtr(p,injectObj) (p,(k))
#define InputWindowObj(p) MethodPtr(p,inputWindowObj) (p)
#define FocusObj(p) MethodPtr(p,focusObj) (p)
#define UnfocusObj(p) MethodPtr(p,unfocusObj) (p)
#define SaveDataObj(p) MethodPtr(p,saveDataObj) (p)
#define RefreshDataObj(p) MethodPtr(p,refreshDataObj) (p)
#define SetBackAttrObj(p,c) MethodPtr(p,setBKattrObj) (p,c)
#define AcceptsFocusObj(p) (ObjPtr(p)->acceptsFocus)
#define HasFocusObj(p) (ObjPtr(p)->hasFocus)
#define IsVisibleObj(p) (ObjPtr(p)->isVisible)
#define InputWindowOf(p) (ObjPtr(p)->inputWindow)
/*
* Data common to all objects (widget instances). This appears first in
* each widget's struct to allow us to use generic functions in binding.c,
* cdkscreen.c, position.c, etc.
*/
typedef struct CDKOBJS {
int screenIndex;
CDKSCREEN * screen;
const CDKFUNCS * fn;
boolean box;
int borderSize;
boolean acceptsFocus;
boolean hasFocus;
boolean isVisible;
WINDOW * inputWindow;
void * dataPtr;
CDKDataUnion resultData;
unsigned bindingCount;
CDKBINDING * bindingList;
/* title-drawing */
chtype ** title;
int * titlePos;
int * titleLen;
int titleLines;
/* line-drawing (see 'box') */
chtype ULChar; /* lines: upper-left */
chtype URChar; /* lines: upper-right */
chtype LLChar; /* lines: lower-left */
chtype LRChar; /* lines: lower-right */
chtype VTChar; /* lines: vertical */
chtype HZChar; /* lines: horizontal */
chtype BXAttr;
/* events */
EExitType exitType;
EExitType earlyExit;
/* pre/post-processing */
PROCESSFN preProcessFunction;
void * preProcessData;
PROCESSFN postProcessFunction;
void * postProcessData;
} CDKOBJS;
#define ObjOf(ptr) (&(ptr)->obj)
#define MethodOf(ptr) (ObjOf(ptr)->fn)
#define ScreenOf(ptr) (ObjOf(ptr)->screen)
#define WindowOf(ptr) (ScreenOf(ptr)->window)
#define BorderOf(p) (ObjOf(p)->borderSize)
#define ResultOf(p) (ObjOf(p)->resultData)
#define ExitTypeOf(p) (ObjOf(p)->exitType)
#define EarlyExitOf(p) (ObjOf(p)->earlyExit)
/* titles */
#define TitleOf(w) ObjOf(w)->title
#define TitlePosOf(w) ObjOf(w)->titlePos
#define TitleLenOf(w) ObjOf(w)->titleLen
#define TitleLinesOf(w) ObjOf(w)->titleLines
/* line-drawing characters */
#define ULCharOf(w) ObjOf(w)->ULChar
#define URCharOf(w) ObjOf(w)->URChar
#define LLCharOf(w) ObjOf(w)->LLChar
#define LRCharOf(w) ObjOf(w)->LRChar
#define VTCharOf(w) ObjOf(w)->VTChar
#define HZCharOf(w) ObjOf(w)->HZChar
#define BXAttrOf(w) ObjOf(w)->BXAttr
#define setULCharOf(o,c) MethodOf(o)->setULcharObj(ObjOf(o),c)
#define setURCharOf(o,c) MethodOf(o)->setURcharObj(ObjOf(o),c)
#define setLLCharOf(o,c) MethodOf(o)->setLLcharObj(ObjOf(o),c)
#define setLRCharOf(o,c) MethodOf(o)->setLRcharObj(ObjOf(o),c)
#define setVTCharOf(o,c) MethodOf(o)->setVTcharObj(ObjOf(o),c)
#define setHZCharOf(o,c) MethodOf(o)->setHZcharObj(ObjOf(o),c)
#define setBXAttrOf(o,c) MethodOf(o)->setBXattrObj(ObjOf(o),c)
#define setBKAttrOf(o,c) MethodOf(o)->setBKattrObj(ObjOf(o),c)
/* pre/post-processing */
#define PreProcessFuncOf(w) (ObjOf(w)->preProcessFunction)
#define PreProcessDataOf(w) (ObjOf(w)->preProcessData)
#define PostProcessFuncOf(w) (ObjOf(w)->postProcessFunction)
#define PostProcessDataOf(w) (ObjOf(w)->postProcessData)
/* FIXME - remove this */
#define ReturnOf(p) (ObjPtr(p)->dataPtr)
bool validCDKObject (CDKOBJS *);
void * _newCDKObject(unsigned, const CDKFUNCS *);
#define newCDKObject(type,funcs) (type *)_newCDKObject(sizeof(type),funcs)
void _destroyCDKObject (CDKOBJS *);
#define destroyCDKObject(o) _destroyCDKObject(ObjOf(o))
/* Use these for widgets that have an obj member which is a CDKOBJS struct */
#define drawCDKObject(o,box) MethodOf(o)->drawObj (ObjOf(o),box)
#define eraseCDKObject(o) MethodOf(o)->eraseObj (ObjOf(o))
#define moveCDKObject(o,x,y,rel,ref) MethodOf(o)->moveObj (ObjOf(o),x,y,rel,ref)
#define injectCDKObject(o,c,type) (MethodOf(o)->injectObj (ObjOf(o),c) ? ResultOf(o).value ## type : unknown ## type)
/* functions to set line-drawing are bound to cdk_objs.c if the widget is
* simple, but are built into the widget for complex widgets.
*/
#define DeclareSetXXchar(storage,line) \
storage void line ## ULchar(struct CDKOBJS *, chtype); \
storage void line ## URchar(struct CDKOBJS *, chtype); \
storage void line ## LLchar(struct CDKOBJS *, chtype); \
storage void line ## LRchar(struct CDKOBJS *, chtype); \
storage void line ## VTchar(struct CDKOBJS *, chtype); \
storage void line ## HZchar(struct CDKOBJS *, chtype); \
storage void line ## BXattr(struct CDKOBJS *, chtype)
DeclareSetXXchar(extern,setCdk);
#define DeclareCDKObjects(upper, mixed, line, type) \
static int _injectCDK ## mixed (struct CDKOBJS *, chtype); \
static void _destroyCDK ## mixed (struct CDKOBJS *); \
static void _drawCDK ## mixed (struct CDKOBJS *, boolean); \
static void _eraseCDK ## mixed (struct CDKOBJS *); \
static void _focusCDK ## mixed (struct CDKOBJS *); \
static void _moveCDK ## mixed (struct CDKOBJS *, int, int, boolean, boolean); \
static void _refreshDataCDK ## mixed (struct CDKOBJS *); \
static void _saveDataCDK ## mixed (struct CDKOBJS *); \
static void _unfocusCDK ## mixed (struct CDKOBJS *); \
static void _setBKattr ## mixed (struct CDKOBJS *, chtype); \
static const CDKFUNCS my_funcs = { \
v ## upper, \
DataType ## type, \
_drawCDK ## mixed, \
_eraseCDK ## mixed, \
_moveCDK ## mixed, \
_injectCDK ## mixed, \
_focusCDK ## mixed, \
_unfocusCDK ## mixed, \
_saveDataCDK ## mixed, \
_refreshDataCDK ## mixed, \
_destroyCDK ## mixed, \
line ## ULchar, \
line ## URchar, \
line ## LLchar, \
line ## LRchar, \
line ## VTchar, \
line ## HZchar, \
line ## BXattr, \
_setBKattr ## mixed, \
}
/*
* Some methods are unused. Define macros to represent dummy methods
* to make it simple to maintain them.
*/
#define dummyInject(mixed) \
static int _injectCDK ## mixed (CDKOBJS * object GCC_UNUSED, chtype input GCC_UNUSED) \
{ \
return 0; \
}
#define dummyFocus(mixed) \
static void _focusCDK ## mixed (CDKOBJS * object GCC_UNUSED) \
{ \
}
#define dummyUnfocus(mixed) \
static void _unfocusCDK ## mixed (CDKOBJS * object GCC_UNUSED) \
{ \
}
#define dummySaveData(mixed) \
static void _saveDataCDK ## mixed (CDKOBJS * object GCC_UNUSED) \
{ \
}
#define dummyRefreshData(mixed) \
static void _refreshDataCDK ## mixed (CDKOBJS * object GCC_UNUSED) \
{ \
}
/*
* Read keycode from object, optionally translating bindings.
* Depcrecated: use getchCDKObject().
*/
extern int getcCDKObject (
CDKOBJS * /* object */);
/*
* Read keycode from object, optionally translating bindings. Set a flag to
* tell if the keycode is a function key.
*/
extern int getchCDKObject (
CDKOBJS * /* object */,
boolean * /* functionKey */);
/*
* Interactively reposition an object within a window.
*/
extern void positionCDKObject (
CDKOBJS * /* object */,
WINDOW * /* win */);
/*
* Pre/postprocessing.
*/
extern void setCDKObjectPreProcess (
CDKOBJS * /* object */,
PROCESSFN /* func */,
void * /* data */);
extern void setCDKObjectPostProcess (
CDKOBJS * /* object */,
PROCESSFN /* func */,
void * /* data */);
/*
* Background color.
*/
extern void setCDKObjectBackgroundColor (
CDKOBJS * /* object */,
const char * /* color */);
/* title-storage is implemented identically with all widgets */
extern int setCdkTitle (CDKOBJS *, const char *, int);
extern void drawCdkTitle (WINDOW *, CDKOBJS *);
extern void cleanCdkTitle (CDKOBJS *);
#define setCdkEarlyExit(p,q) EarlyExitOf(p) = q
extern void setCdkExitType(
CDKOBJS * /* obj */,
EExitType * /* type */,
chtype /* ch */);
#ifdef __cplusplus
}
#endif
#endif /* CDK_OBJS_H */
#endif /* CDKINCLUDES */