BINARIES = base64 # Build flags (uncomment one) ############################# # Release build flags CFLAGS += -O3 ############################# # Debug build flags #CFLAGS += -g ############################# # select a buffersize # a larger size should be faster, but takes more runtime memory #BUFFERSIZE = 4096 #BUFFERSIZE = 65536 BUFFERSIZE = 16777216 SOURCES = base64.cc TARGETS = $(BINARIES) LINK.o = g++ CFLAGS += -Werror -pedantic CFLAGS += -DBUFFERSIZE=$(BUFFERSIZE) CFLAGS += -I../include CXXFLAGS += $(CFLAGS) vpath %.h ../include/b64 vpath %.a ../src .PHONY : clean all: $(TARGETS) #strip base64: libb64.a strip: strip $(BINARIES) *.exe clean: clean_VisualStudioProject rm -f *.exe* *.o $(TARGETS) *.bak *~ clean_VisualStudioProject: $(MAKE) -C VisualStudioProject clean distclean: clean distclean_VisualStudioProject rm -f depend distclean_VisualStudioProject: clean_VisualStudioProject $(MAKE) -C VisualStudioProject distclean depend: $(SOURCES) makedepend -f- $(CFLAGS) $(SOURCES) 2> /dev/null 1> depend -include depend