116 lines
3.3 KiB
C
116 lines
3.3 KiB
C
/* $Id: swindow_ex.c,v 1.14 2016/12/04 15:22:16 tom Exp $ */
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#include <cdk_test.h>
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#ifdef HAVE_XCURSES
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char *XCursesProgramName = "swindow_ex";
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#endif
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#if !defined (HAVE_SLEEP) && defined (_WIN32) /* Mingw */
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#define sleep(x) _sleep(x*1000)
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#endif
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/*
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* Demonstrate a scrolling-window.
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*/
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int main (int argc, char **argv)
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{
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/* *INDENT-EQLS* */
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CDKSCREEN *cdkscreen = 0;
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CDKSWINDOW *swindow = 0;
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const char *title = "<C></5>Error Log";
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const char *mesg[5];
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CDK_PARAMS params;
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CDKparseParams (argc, argv, ¶ms, CDK_CLI_PARAMS);
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cdkscreen = initCDKScreen (NULL);
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/* Start CDK colors. */
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initCDKColor ();
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/* Create the scrolling window. */
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swindow = newCDKSwindow (cdkscreen,
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CDKparamValue (¶ms, 'X', CENTER),
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CDKparamValue (¶ms, 'Y', CENTER),
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CDKparamValue (¶ms, 'H', 6),
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CDKparamValue (¶ms, 'W', 65),
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title, 100,
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CDKparamValue (¶ms, 'N', TRUE),
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CDKparamValue (¶ms, 'S', FALSE));
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/* Is the window null. */
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if (swindow == 0)
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{
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/* Exit CDK. */
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destroyCDKScreen (cdkscreen);
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endCDK ();
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printf ("Cannot create the scrolling window. ");
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printf ("Is the window too small?\n");
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ExitProgram (EXIT_FAILURE);
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}
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/* Draw the scrolling window. */
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drawCDKSwindow (swindow, ObjOf (swindow)->box);
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/* Load up the scrolling window. */
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addCDKSwindow (swindow, "<C></11>TOP: This is the first line.", BOTTOM);
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addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
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sleep (1);
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addCDKSwindow (swindow, "<L></11>1: This is another line.", BOTTOM);
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addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
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sleep (1);
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addCDKSwindow (swindow, "<C></11>2: This is another line.", BOTTOM);
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addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
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sleep (1);
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addCDKSwindow (swindow, "<R></11>3: This is another line.", BOTTOM);
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addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
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sleep (1);
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addCDKSwindow (swindow, "<C></11>4: This is another line.", BOTTOM);
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addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
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sleep (1);
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addCDKSwindow (swindow, "<L></11>5: This is another line.", BOTTOM);
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addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
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sleep (1);
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addCDKSwindow (swindow, "<C></11>6: This is another line.", BOTTOM);
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addCDKSwindow (swindow, "<C>Sleeping for 1 second.", BOTTOM);
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sleep (1);
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addCDKSwindow (swindow, "<C>Done. You can now play.", BOTTOM);
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addCDKSwindow (swindow, "<C>This is being added to the top.", TOP);
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/* Activate the scrolling window. */
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activateCDKSwindow (swindow, 0);
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/* Check how the user exited this widget. */
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if (swindow->exitType == vESCAPE_HIT)
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{
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mesg[0] = "<C>You hit escape to leave this widget.";
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mesg[1] = "";
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mesg[2] = "<C>Press any key to continue.";
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popupLabel (cdkscreen, (CDK_CSTRING2) mesg, 3);
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}
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else if (swindow->exitType == vNORMAL)
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{
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mesg[0] = "<C>You hit return to exit this widget.";
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mesg[1] = "";
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mesg[2] = "<C>Press any key to continue.";
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popupLabel (cdkscreen, (CDK_CSTRING2) mesg, 3);
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}
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/* Clean up. */
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destroyCDKSwindow (swindow);
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destroyCDKScreen (cdkscreen);
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endCDK ();
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ExitProgram (EXIT_SUCCESS);
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}
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