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magicka/deps/cdk-5.0-20161210/include/dialog.h
2017-03-20 21:40:32 +10:00

221 lines
5.9 KiB
C

/*
* $Id: dialog.h,v 1.26 2012/03/21 21:15:30 tom Exp $
*/
#ifndef CDKINCLUDES
#ifndef CDKDIALOG_H
#define CDKDIALOG_H 1
#ifdef __cplusplus
extern "C" {
#endif
#ifndef CDK_H
#define CDKINCLUDES
#include <cdk.h>
#undef CDKINCLUDES
#include <binding.h>
#include <cdkscreen.h>
#include <cdk_objs.h>
#endif
/*
* Changes 1999-2003,2012 copyright Thomas E. Dickey
*
* Copyright 1999, Mike Glover
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgment:
* This product includes software developed by Mike Glover
* and contributors.
* 4. Neither the name of Mike Glover, nor the names of contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY MIKE GLOVER AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL MIKE GLOVER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* Declare definitions the dialog box may need.
*/
#define MAX_DIALOG_ROWS 50 /* unused by widgets */
#define MAX_DIALOG_BUTTONS 25 /* unused by widgets */
#define MIN_DIALOG_WIDTH 10
/*
* Define the CDK dialog structure.
*/
struct SDialogBox {
CDKOBJS obj;
WINDOW * parent;
WINDOW * win;
WINDOW * shadowWin;
chtype ** info;
int * infoLen;
int * infoPos;
chtype ** buttonLabel;
int * buttonLen;
int * buttonPos;
int messageRows;
int buttonCount;
int currentButton;
int boxWidth;
int boxHeight;
EExitType exitType;
boolean separator;
boolean shadow;
chtype highlight;
};
typedef struct SDialogBox CDKDIALOG;
/*
* This returns a CDK dialog widget pointer.
*/
CDKDIALOG *newCDKDialog (
CDKSCREEN * /* cdkscreen */,
int /* xPos */,
int /* yPos */,
CDK_CSTRING2 /* message */,
int /* Rows */,
CDK_CSTRING2 /* buttons */,
int /* buttonCount */,
chtype /* highlight */,
boolean /* separator */,
boolean /* Box */,
boolean /* shadow */);
/*
* This activates the widget.
*/
int activateCDKDialog (
CDKDIALOG * /* dialog */,
chtype * /* actions */);
/*
* This injects a single character into the widget.
*/
#define injectCDKDialog(obj,input) injectCDKObject(obj,input,Int)
/*
* This sets multiple attributes of the widget.
*/
void setCDKDialog (
CDKDIALOG * /* dialog */,
chtype /* highlight */,
boolean /* separator */,
boolean /* Box */);
/*
* This sets the highlight attribute for the buttons.
*/
void setCDKDialogHighlight (
CDKDIALOG * /* dialog */,
chtype /* highlight */);
chtype getCDKDialogHighlight (
CDKDIALOG * /* dialog */);
/*
* This sets whether or not the dialog box will have a separator line.
*/
void setCDKDialogSeparator (
CDKDIALOG * /* dialog */,
boolean /* separator */);
boolean getCDKDialogSeparator (
CDKDIALOG * /* dialog */);
/*
* This sets the box attribute of the widget.
*/
void setCDKDialogBox (
CDKDIALOG * /* dialog */,
boolean /* Box */);
boolean getCDKDialogBox (
CDKDIALOG * /* dialog */);
/*
* These set the drawing characters of the widget.
*/
#define setCDKDialogULChar(w,c) setULCharOf(w,c)
#define setCDKDialogURChar(w,c) setURCharOf(w,c)
#define setCDKDialogLLChar(w,c) setLLCharOf(w,c)
#define setCDKDialogLRChar(w,c) setLRCharOf(w,c)
#define setCDKDialogVerticalChar(w,c) setVTCharOf(w,c)
#define setCDKDialogHorizontalChar(w,c) setHZCharOf(w,c)
#define setCDKDialogBoxAttribute(w,c) setBXAttrOf(w,c)
/*
* This sets the background color of the widget.
*/
#define setCDKDialogBackgroundColor(w,c) setCDKObjectBackgroundColor(ObjOf(w),c)
/*
* This sets the background attribute of the widget.
*/
#define setCDKDialogBackgroundAttrib(w,c) setBKAttrOf(w,c)
/*
* This draws the dialog box widget.
*/
#define drawCDKDialog(obj,box) drawCDKObject(obj,box)
/*
* This erases the dialog box from the screen.
*/
#define eraseCDKDialog(obj) eraseCDKObject(obj)
/*
* This moves the dialog box to a new screen location.
*/
#define moveCDKDialog(obj,xpos,ypos,relative,refresh) moveCDKObject(obj,xpos,ypos,relative,refresh)
/*
* This allows the user to position the widget on the screen interactively.
*/
#define positionCDKDialog(widget) positionCDKObject(ObjOf(widget),widget->win)
/*
* This destroys the widget and all the memory associated with it.
*/
#define destroyCDKDialog(obj) destroyCDKObject(obj)
/*
* This draws the dialog box buttons.
*/
void drawCDKDialogButtons (
CDKDIALOG * /* dialog */);
/*
* These set the pre/post process functions of the dialog widget.
*/
#define setCDKDialogPreProcess(w,f,d) setCDKObjectPreProcess(ObjOf(w),f,d)
#define setCDKDialogPostProcess(w,f,d) setCDKObjectPostProcess(ObjOf(w),f,d)
#ifdef __cplusplus
}
#endif
#endif /* CDKDIALOG_H */
#endif /* CDKINCLUDES */