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magicka/deps/odoors/ex_music.c
2017-03-19 07:49:46 +10:00

154 lines
5.6 KiB
C

/* EX_MUSIC.C - Example program plays "Happy Birthday" to the remote user, */
/* if possible. See the manual for instructions on how to */
/* compile this program. */
/* */
/* This program shows how to do the following: */
/* */
/* - Demonstrates how to play sounds effects or music on a */
/* remote terminal program that supports the so-called */
/* "ANSI music" standard. */
/* - Shows how to send text to the remote system without it */
/* being displayed on the local screen. */
/* The opendoor.h file must be included by any program using OpenDoors. */
#include "OpenDoor.h"
#include <string.h>
/* Functions for playing "ANSI music" and testing "ANSI music" capabilities. */
void PlayANSISound(char *pszSounds);
char TestSound(void);
/* Variable indicates whether or not sound is on */
char bSoundEnabled = TRUE;
/* The main() or WinMain() function: program execution begins here. */
#ifdef ODPLAT_WIN32
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
LPSTR lpszCmdLine, int nCmdShow)
#else
int main(int argc, char *argv[])
#endif
{
/* Handle standard command-line options and perform other needed setup. */
#ifdef ODPLAT_WIN32
od_control.od_cmd_show = nCmdShow;
od_parse_cmd_line(lpszCmdLine);
#else
od_parse_cmd_line(argc, argv);
#endif
/* Display introductory message. */
od_printf("This is a simple door program that will play the song Happy Birthday\n\r");
od_printf("tune on the remote system, if the user's terminal program supports ANSI\n\r");
od_printf("music. Music is not played on the local speaker, as BBS system operators\n\r");
od_printf("do not wish to have the BBS computer making sounds at any time of the day\n\r");
od_printf("or night. However, the program can easily be modified to also echo sound to\n\r");
od_printf("the local speaker.\n\r\n\r");
/* Test whether user's terminal supports "ANSI music". */
TestSound();
/* Send birthday greetings to the remote user. */
/* Clear the screen. */
od_clr_scr();
/* Display a message. */
od_printf("\n\rHappy Birthday!\n\r");
/* If "ANSI music" is available, play "Happy Birthday". */
PlayANSISound("MBT120L4MFMNO4C8C8DCFE2C8C8DCGF2C8C8O5CO4AFED2T90B-8B-8AFGF2");
/* Reset sound after finished playing. */
PlayANSISound("00m");
/* Wait for user to press a key before returning to the BBS. */
od_printf("\n\rPress any key to return to BBS...\n\r");
od_get_key(TRUE);
od_exit(0, FALSE);
return(0);
}
/* Function to test whether the user's terminal program supports ANSI music. */
/* You can either do this every time the user uses your program, or only the */
/* first time they use the program, saving the result in a data file. */
char TestSound(void)
{
/* Variable to store user's response to question. */
char chResponse;
/* Display description of test to user. */
od_printf("We need to know whether or not your terminal program supports ANSI music.\n\r");
od_printf("In order to test this, we will send a short ANSI music sequence. We will then\n\r");
od_printf("ask whether or not you heard any sound.\n\r");
od_printf("Press any key to begin this test... ");
/* Wait for user to press a key to begin. */
od_get_key(TRUE);
od_printf("\n\r\n\r");
/* Temporarily enable sound. */
bSoundEnabled = TRUE;
/* Send sound test sequence. */
PlayANSISound("MBT120L4MFMNO4C8C8DC");
/* Reset sound after finished test. */
PlayANSISound("00m");
/* Clear screen and ask whether user heard the sound. */
od_clr_scr();
od_printf("Did you just hear sound from your speaker? (Y/n)");
chResponse = od_get_answer("YN");
/* Set ANSI music on/off according to user's response. */
bSoundEnabled = (chResponse == 'Y');
return(bSoundEnabled);
}
/* Function to play "ANSI" music or sound effects. The play_sound() function
* can be called with a string of 0 to 250 characters. The caracters of the
* string define what sounds should be played on the remote speaker, as
* follows:
*
* A - G Musical Notes
* # or + Following A-G note means sharp
* - Following A-G note means flat
* < Move down one octave
* > Move up one octave
* . Period acts as dotted note (extend note duration by 3/2)
* MF Music Foreground (pause until finished playing music)
* MB Music Background (continue while music plays)
* MN Music note duration Normal (7/8 of interval between notes)
* MS Music note duration Staccato
* ML Music note duration Legato
* Ln Length of note (n=1-64, 1=whole note, 4=quarter note, etc)
* Pn Pause length (same n values as Ln above)
* Tn Tempo, n=notes/minute (n=32-255, default n=120)
* On Octave number (n=0-6, default n=4)
*/
void PlayANSISound(char *pszSounds)
{
/* Beginning of sound sequence. */
char szStartSound[255] = {27, '[', '\0'};
/* Abort if sound is not enabled. */
if(!bSoundEnabled) return;
/* Send sequence to start playing sound to remote system only. */
od_disp(szStartSound, strlen(szStartSound), FALSE);
/* Send the sounds codes to the remote system only. */
od_disp(pszSounds, strlen(pszSounds), FALSE);
}